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Forums > CSDb Entries > Release id #29107 : Maximum Overdrive +6
2012-10-07 08:31
Peacemaker

Registered: Sep 2004
Posts: 243
Release id #29107 : Maximum Overdrive +6

Game is not NTSC fixed. No idea why the release said "Pal/Ntsc".
2012-10-07 08:36
Moloch

Registered: Jan 2002
Posts: 2893
There are shitloads of releases listed here as NTSC/PAL when they aren't, people simply got in the habit of making that notation when creating the entries.
2012-10-07 08:41
Peacemaker

Registered: Sep 2004
Posts: 243
They should get banned ;)
2012-10-07 09:11
chatGPZ

Registered: Dec 2001
Posts: 11108
maybe didi can tell us why he added that (fairly recently even)? =P
2012-10-07 10:11
Peacemaker

Registered: Sep 2004
Posts: 243
Yeah Didi, what was the reason to think that this version is working on NTSC?
2012-10-07 11:58
Danzig

Registered: Jun 2002
Posts: 428
NTSC fixing that title is a good one. Why not start a little competition: @peacemaker and @didi: go for it :)
2012-10-07 14:14
Peacemaker

Registered: Sep 2004
Posts: 243
Quoting Danzig
NTSC fixing that title is a good one. Why not start a little competition: @peacemaker and @didi: go for it :)


I ll never fix anything again. I did my work fixing many and even some good games many years ago ;)
But why dont you battle with Didi and prove what great fixer you guys are. You were nevery happy with my work, when i look at your vote for me beeing a bad fixer ;)
2012-10-07 18:33
Didi

Registered: Nov 2011
Posts: 479
Back then Peacemaker was one of the best fixers around. Maybe his abilities on c64 might be a bit rusted nowadays and I have a chance. ;)

I have to admit that I didn't check that one again before adding the tag.
2012-10-07 21:00
Danzig

Registered: Jun 2002
Posts: 428
Quoting peacemaker
I ll never fix anything again.


Wise decision, NTSC fixing is a pain in the arse... still.. :D You are more into music for ages afaik!?

Quoting peacemaker
You were nevery happy with my work, when i look at your vote for me beeing a bad fixer ;)


Just never got over your statement at radwar party that games like "freds back" or like this "topic-ed" one are pure lda/sta movements and unfixable :) I told you that it is line-crunching + vsp but... freds back got fixed by the way ;)
2012-10-08 06:41
Peacemaker

Registered: Sep 2004
Posts: 243
Dont remind me of that Radwar party. I had a blackout. The first and last in my Life. I did things i never would when beeing sobber. At the end I got thrown out of the party location.. LoL. I cant remember what i said to you. Sorry. =)

And I remember that i have started fixing this game here because when i was still active i had the preview and knew we would also get the final release some time. If i remember correct the main game was nearly fixed.
2012-10-08 08:10
Danzig

Registered: Jun 2002
Posts: 428
Quote: Dont remind me of that Radwar party. I had a blackout. The first and last in my Life. I did things i never would when beeing sobber. At the end I got thrown out of the party location.. LoL. I cant remember what i said to you. Sorry. =)

And I remember that i have started fixing this game here because when i was still active i had the preview and knew we would also get the final release some time. If i remember correct the main game was nearly fixed.


*LOL* explanation taken for real :-) I remember Curlin gettin' wild on Hamster/TRSI fighting on the walk. that was a hell of a party.. and I haven't seen the inside at all :D

So the call goes to Didi: Show us old Fixer-Farts how the beat goes :)
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