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Forums > C64 Coding > Looking for C64 programmer [paid]
2015-03-07 11:01
Disthron
Account closed

Registered: Sep 2013
Posts: 21
Looking for C64 programmer [paid]



Hi everyone,

I've been developing a retro throw back game for the PC in the style of the Commodore 64. I'm working on a Kickstarter project to get it finished and I was thinking of having an actual Commodore 64 port as one of the stretch goals.

No one on the team has any live C64 programming experience so I'm putting the call out to people who might be interested in working with us. The artwork will have to be converted. Our artists try to stay as faithful to C64 specs as possible but little things can still slip through the cracks. Also you'll basically be on your own programming wise. If you're interested in the project please send me a PM and we can talk more about specifics.

Since this will be a stretch goal I can't guarantee this will go ahead even if we get funded. But I need to talk to someone in order to know how much it will cost, and thus how much to ask for in the stretch goal.

Thanks for reading my post.
~Disthron
 
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2015-05-07 03:19
Disthron
Account closed

Registered: Sep 2013
Posts: 21
Quote: use email

We have been using e-mail, but it's getting a bit out of hand.
2015-05-07 07:58
PopMilo

Registered: Mar 2004
Posts: 145
Put your code and resources in github or bitbucket repo.
That stuff was made for things like this.
2015-05-07 15:31
trent

Registered: Apr 2015
Posts: 12
My vote would be leave the thread up and post periodic updates (positive or negative) to finish the story out.

I've been following this thread with some interest in the mechanics and potential outcome.

(I find project management interesting and curious to see how this turns out in the end)
2015-05-10 09:54
Disthron
Account closed

Registered: Sep 2013
Posts: 21
Quote: My vote would be leave the thread up and post periodic updates (positive or negative) to finish the story out.

I've been following this thread with some interest in the mechanics and potential outcome.

(I find project management interesting and curious to see how this turns out in the end)


Oh, I'm not going to be closing the thread. I will be updating people as things progress. I'm just talking about a private thing just for the people working on the project. To discuss coding matters and such.
2015-05-11 08:08
Krill

Registered: Apr 2002
Posts: 2839
Quoting Disthron
I'm just talking about a private thing just for the people working on the project. To discuss coding matters and such.
And as Ian Coog and PopMilo have said already, CSDb is not the place for that.
Set up a forum yourself or use any of the existing free forum services, and create a proper (possibly moderated) mailing list.
2015-05-11 16:27
Burning Horizon

Registered: Jan 2002
Posts: 3
Quote: Quoting Disthron
I'm just talking about a private thing just for the people working on the project. To discuss coding matters and such.
And as Ian Coog and PopMilo have said already, CSDb is not the place for that.
Set up a forum yourself or use any of the existing free forum services, and create a proper (possibly moderated) mailing list.


Correct, this is where everyone will properly discuss the _crack_ of the game. ;)
2015-05-12 15:52
Krill

Registered: Apr 2002
Posts: 2839
The point is that CSDb is not the place for private forum discussions. Public forum discussions and private messages to single persons only. And i think that's a-okay.
2015-05-15 04:34
Disthron
Account closed

Registered: Sep 2013
Posts: 21
Ok, I sorted out a private developer forum on Desura. So the people working on the C64 port can chat with the PC devs.
2015-05-15 05:02
PopMilo

Registered: Mar 2004
Posts: 145
Quote: Ok, I sorted out a private developer forum on Desura. So the people working on the C64 port can chat with the PC devs.

Don't make it too private, post some news out of it from time to time ;)
Good luck with development!
2015-06-08 11:04
Disthron
Account closed

Registered: Sep 2013
Posts: 21
Hay everyone, Someone was nice enough to code a demo featuring the music from the game. Though he himself isn't really working on the project, he apparently doesn't have the time to commit to a full game. He just wanted to do a music demo.

Anyway, check out out. I thought it was pretty cool. I really liked how well the cut scene graphics translated over.
Also, there's some instructions in the comment at the bottom.

http://csdb.dk/release/?id=138996&show=review#review
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