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Forums > C64 Coding > Wanted: Coder for Super Mario Bros. for Summer Retro Challenge
2015-03-16 16:29
rockasoo
Account closed

Registered: Nov 2014
Posts: 8
Wanted: Coder for Super Mario Bros. for Summer Retro Challenge

Wanted: Coder for Super Mario Bros. for Summer Retro Challenge

Wanted: Musician/Sound Designed for Super Mario Bros. for Summer Retro Challenge

WORLD 1-1
http://postimg.org/image/it5vvh25n/

For the January Retro Challenge I created 100% of the graphics and assets necessary to create World 1 of the Super Mario Bros. game.

http://www.wickensonline.co.uk/retrochallenge-2012sc/

For the Summer Challenge (which I expect to run July 1st to 31st 2015), I would really love to team up with a coder, and audio dude (or dudette) and see how much of this can be done in a month.

The project would help generate some exposure and I trended towards updates once or twice a week. So along with coding, posting progress information would be expected.

I am not a coder, but am capable of simple tasks and am willing to help where I can, also I would spend the month completing the balance of the graphics. Most of the graphics have been made (95%+), and basically just the colours need to be reduced to work with the MC Char Map mode. I would also be responsible for posting our progress to a blog site and tweet to Retro Challenge.

If anyone is interested in month of retro craziness please feel free message me or reply to this thread.

Thank you,
Rocky.
 
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2015-03-19 07:14
skull

Registered: Jun 2005
Posts: 6
maybe this:
Super Mario Calypso
2015-03-19 09:04
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
a good game need a coder.
a good game needs custom made music, not some file from csdb
a good game needs original gfx

:)
2015-03-19 10:24
Bitbreaker

Registered: Oct 2002
Posts: 498
A good game/demo needs people who deliver. The only reasons why projects fail nowadays.
2015-03-19 14:04
rockasoo
Account closed

Registered: Nov 2014
Posts: 8
Yes, I am looking for custom music.
2015-03-19 18:09
Yogibear

Registered: Aug 2003
Posts: 208
But you want SMB1 World 1-1 music in Gameboy style so why should I make a new version?
2015-03-19 20:16
rockasoo
Account closed

Registered: Nov 2014
Posts: 8
I apologize for the confusion. I do not wish to make a Gameboy-style game. (Well, not for THIS project).

I know in the Lemon forums, I had mentioned the possibility of doing this but mostly because I was finding it difficult to work with Char Mode MC in a visually pleasing fashion. Thankfully Saul12, fx, Mase, and enthusi and a few others were very helpful.

So I would like the C64 to behave as the Nintendo (obviously that's not *REALLY* possible but it's the challenge).

Thanks,
Rocky.
2015-03-20 03:02
Yogibear

Registered: Aug 2003
Posts: 208
What kind of music of which platform do you want?
Maybe you can send a YouTube film of what you want?
2015-03-24 19:38
rockasoo
Account closed

Registered: Nov 2014
Posts: 8
Hi Yogi,

Here you go:
https://youtu.be/NTa6Xbzfq1U

The original SMB1 theme. :)

Rocky.
2015-03-24 21:49
Yogibear

Registered: Aug 2003
Posts: 208
Hey rockasoo,

OK! Probably got mixed up with the GB tune. Now it's perfectly clear! :)

Why not use this one? I couldn't do it better: (no room for 4th percussion track)
/MUSICIANS/M/Morton_Adam/Super_Mario_Brothers.sid

If you want it exactly like the original you get this:
/MUSICIANS/M/MovieMovies1/Super_Mario_Bros_2SID.sid
But that is in 6 channels or do you want that?
2015-03-26 10:44
GH

Registered: Sep 2014
Posts: 77
Yogibear: Just make the tune will ya?! :D

Your 3 track resemblance of the original Mario tune..

3 days of work, even with a horrible hangover ;)
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