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Forums > C64 Coding > TIL: The instruction after SEI can be executed before a pending IRQ is handled
2017-11-07 16:56
Krill

Registered: Apr 2002
Posts: 900
TIL: The instruction after SEI can be executed before a pending IRQ is handled

As described here: http://visual6502.org/wiki/index.php?title=6502_Timing_of_Inter..

I never knew this, after all those years, and thought i'd share this as a heads-up.

Thanks to bubis for pointing it out to me!
 
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2017-11-10 13:30
Krill

Registered: Apr 2002
Posts: 900
Since the succeeding opcode is merely fetched, and not executed, then the pipeline flushed and the interrupt handled, then the opcode re-fetched and finally executed...
I can only imagine some arcane anti-cracking/debugging/reverse-engineering setup there, nothing demo-worthy.
2017-11-11 03:23
TWW

Registered: Jul 2009
Posts: 409
Morale of the story is:

SEI/CLI your init. take care of unwanted IRG/NMI events from smegging up your shit. Let the byte optimizers optimize^^
2017-11-11 05:05
ChristopherJam

Registered: Aug 2004
Posts: 682
Quoting TWW
Morale of the story is:

SEI/CLI your init.


You appear to have forgotten the word "don't"

Just use MagerValp's routine from comment 26, and you'll be fine. SEI/CLI does nothing but create a problem that requires additional handling.
2017-11-11 05:09
ChristopherJam

Registered: Aug 2004
Posts: 682
Quoting Krill
Since the succeeding opcode is merely fetched, and not executed, then the pipeline flushed and the interrupt handled, then the opcode re-fetched and finally executed...
I can only imagine some arcane anti-cracking/debugging/reverse-engineering setup there, nothing demo-worthy.


Yes, you'd have to be running code stored in read-sensitive IO registers, at the precise cycle an IRQ is expected. I find it hard to imagine any kind of scenario where that would save you any cycles or memory.
2017-11-11 07:59
Oswald

Registered: Apr 2002
Posts: 4124
Quote: Quoting TWW
Morale of the story is:

SEI/CLI your init.


You appear to have forgotten the word "don't"

Just use MagerValp's routine from comment 26, and you'll be fine. SEI/CLI does nothing but create a problem that requires additional handling.


good luck with that when an irq midst your interrupt setup interferes with your initialization.
2017-11-11 08:09
lft

Registered: Jul 2007
Posts: 314
The only interrupt source that is enabled at program start is CIA1. And we disable all CIA1 interrupts. So where would the interference come from again?
2017-11-11 08:58
Oswald

Registered: Apr 2002
Posts: 4124
Quote: The only interrupt source that is enabled at program start is CIA1. And we disable all CIA1 interrupts. So where would the interference come from again?

assumption is the root of all bugs. if you change enviroment you're facing hrs of debugging until you find the faulty non sei/cli irq setup, that relies on having the system in a known state.
2017-11-11 09:38
Oswald

Registered: Apr 2002
Posts: 4124
anyhow I realise this is a religious argument, everyone should just do it as he likes. doesnt really matter.
2017-11-11 10:48
ChristopherJam

Registered: Aug 2004
Posts: 682
Oswald, if there's a source you don't know about to disable, you're going to have bugs regardless of whether you SEI/CLI or not, as it's going to hit while your code isn't expecting it.

And if you do know about it, you can disable it, in which case an SEI before you disable it will create extra work for you, or an SEI after you disable it will do nothing.

Either way all you are doing is adding extra bytes to your init code with zero improvements to reliability.

It may even cause your raster interrupt to have it's first occurrence on the wrong line altogether, which can occasionally produce a frame of garbage at the start of your routine.
2017-11-11 11:28
Groepaz

Registered: Dec 2001
Posts: 8274
Quote:
Yes, you'd have to be running code stored in read-sensitive IO registers, at the precise cycle an IRQ is expected. I find it hard to imagine any kind of scenario where that would save you any cycles or memory.

it could be a fun riddle for obfuscation though :)
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