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Forums > CSDb Entries > Event id #2526 : Intro Creation Competition 2016
2016-11-01 15:20
Didi

Registered: Nov 2011
Posts: 479
Event id #2526 : Intro Creation Competition 2016

Sorry for skipping this event last year, but life is life and I simply would not have had the time to host this event in a proper way.

So finally X 2016 is over and the big productions are out. So maybe you are in the mood for a smaller project.

Competition runs from November 1st, 2016, until January 3rd, 2017. So you have a full 2 months to deliver your creations. This should be enough for an intro.

Please use this thread for questions, discussion and everything else concerning this competition.

THE RULES (same as in 2014, worked very well):
- Has to work on a plain stock C64 (PAL standard) without any extensions.
- Has to be a one-part intro. Fade-ins and fade-outs are OK.
- Has to contain at least one Logo at whatever size you like.
- Has to contain a changing or moving text message (e.g. scrolling text, different lines fading in & out, etc.)
- Has to contain music (not just a humming sound, please).
- Maximum RAM usage is $4000 bytes at one block, at whatever location you like. Screen RAM counts as used memory. Exclusions are system addresses like VIC (inkl. Color RAM), SID, CIA, Stack, Zero-page, IRQ vectors.
- Has to be interruptable any time by pressing SPACE-key (exception are fade-in and fade-out).
- Graphics, charsets and music do not need to be exclusive, but the code should be! So no reuse of existing code with just exchanged graphics and music.
- Intros may not have been used before entering the competition.
- Entries must be handed in as executable format startable with RUN (.prg or embedded in .t64 or .d64).
- Max. 3 entries per participant. Entries might be taken back from the compo until deadline. That means if you want to remove one of your works from the compo to make space for another entry from you, this can be done until deadline.

Deadline for entry submission is January 3rd, 2017 at 23:59:59 (11:59:59 pm) CET.
Voting closes at Sunday January 8th, 2017 at 23:59:59 (11:59:59 pm) CET.
Voting platform is CSDb (with all disadvantages it may have), therefore entries have to be posted here.
Entries will be ranked by weighted average of CSDb votes. Entries with the same weighted average are ranked by their percentages of 10s, 9s, etc.

No prices to win, just the fame. May the best creation win!
 
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2017-01-09 11:36
Pad

Registered: Oct 2003
Posts: 3
Thank you for organizing this Didi. Was great fun to participate, and I'm looking forward to the next one in ten months.
2017-01-09 14:27
Lux

Registered: Apr 2011
Posts: 15
Thank you Didi for this ICC compo! Congratulations to the winners! See you again at the end of this year :)
2017-01-09 16:56
Mermaid

Registered: Jan 2002
Posts: 335
I can only repeat what the rest of you said; this was a fun event with a truly impressive amount of good, great and awesome intros. Thank you Didi and all who took part, looking forward to seeing what people will come up with next time!
2017-01-09 18:28
Cruzer

Registered: Dec 2001
Posts: 1048
Great compo! Congrats to Mermaid!
2017-01-09 19:18
aNdy

Registered: Jan 2004
Posts: 41
I can only repeat what Mermaid said above about repeating what everyone else has said. Great fun, excellent quality. Thanks to Didi for organising, well done to top 3.
2017-01-09 20:00
Rudi
Account closed

Registered: May 2010
Posts: 125
What everybody else said. And thanks for accepting my entry in the end. Next time I will play it safe an do a simple one-screener instead.
2017-01-09 21:48
Scan

Registered: Dec 2015
Posts: 110
Dang, I never expected to end up 18th in the compo, in a positive way. With the exception of one or two (which got disqualified anyway) I enjoyed watching each submission, and you guys (and gal) did a marvellous job!

Only thing I feel a bit sorry about is my downvote on some intros. During the christmas days I've upgraded my WinVICE from on PokeFinder, only to realise today that the default setup for VIC-II has changed from 6569 to 8565, which shows the grey dot glitch on the newer VIC-II chipset. http://csdb.dk/forums/?roomid=11&topicid=78186&firstpost=2 (For example, the intro from Cosine, sorry guys. https://www.youtube.com/watch?v=_yahFWVpHKE)
2017-01-10 00:24
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Don't worry, it's not as though i didn't know those "sparkles" would be there since my workhorse machine is a C64C right now... "tilting" the splits like that made it a little less obvious and went some way towards hiding what i'm doing on the badlines. =-)
2017-01-10 19:44
TheRyk

Registered: Mar 2009
Posts: 2061
Compo killer release came early this time ;)
Congratulations to mermaid and EVERYone competing!
2017-01-10 23:45
Hammerfist

Registered: May 2011
Posts: 11
Great work everyone, I enjoyed all of the entries a LOT. Seems like they do get better every time around. Had hoped for a bit of an upheaval of the usual top contenders, you know, to see some other talent shine, but I guess the rest of us just need to try even harder next time!

Thanks for another great compo, Didi!
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