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Forums > CSDb Entries > Event id #2636 : Crack Intro Music Competition 2017
2017-09-29 15:46
Didi

Registered: Nov 2011
Posts: 258
Event id #2636 : Crack Intro Music Competition 2017

After the geat success in 2013, the time has come for another Crack Intro Music Competition!

Several people have asked for it and finally it happens.

This time I have a skilled co-organizer with Jammer.

Competition runs from September 29, 2017, until October 29, 2017. So you have a full month to deliver your creations.

Please use this thread for questions, discussion and everything else concerning this competition.

THE RULES (same as in 2013, worked very well):
- max. playtime 1:00 min. (PAL playing speed), then repeat or fade.
- max. size: $1000 bytes (preferably located in memory at $1000-$2000)
- single speed only
- no SID model preference (should sound good on all SID models)
- must be handed in as executable format .sid or .prg (might be embedded in .t64 or .d64)
- no graphics or even intro-like presentation is allowed to be included.
- Productions using the music might be released after the voting deadline. The voting should be focused on the music itself.
- the participating musics may not have been released or used in a public production before.
- multiple entries per musician allowed.

Deadline for entry submission is October 29, 2017 at 23:59:59 (11:59:59 pm).
Voting closes one week later at November 6, 2017 at 23:59:59 (11:59:59 pm).
Voting platform is CSDb (with all disadvantages it may have), therefore entries have to be posted here.
Entries will be ranked by weighted average of CSDb votes. Entries with the same weighted average are ranked by their percentages of 10s, 9s, etc.

No prices to win, just the fame. May the best creation win!
 
... 146 posts hidden. Click here to view all posts....
 
2017-10-01 06:08
Stinsen

Registered: Feb 2012
Posts: 37
This thread is gold, you guys are cracking me up (no pun intended). :D
2017-10-01 11:44
TheRyk

Registered: Mar 2009
Posts: 424
Quote:
I can promise I won't make a fuss about that damn 1:01 and will prevent Didi from being nazi about it.

ROFL xD
2017-10-01 15:34
Xiny6581

Registered: Feb 2004
Posts: 52
Awesome... :) Will do my magic 6581+8580 and attend with magic too ;D
2017-10-01 22:09
Scarzix

Registered: Aug 2010
Posts: 134
So SID detection in player is the way to go - aka we now know that composers with that option will be able to make the best results.

Think I might go the oppersite way: Do I get + points for NOT using filters then? :-)
2017-10-01 22:13
Jammer

Registered: Nov 2002
Posts: 695
People vote, they'll decide ;)
2017-10-02 23:33
celticdesign

Registered: Oct 2005
Posts: 110
Mehhh, haven't ckecked all posts here but do we have a tolerance of 1 or 2 seconds? And must the loop be from the beginning or can i loop just the last bars of that damn longplay track?!?
2017-10-02 23:41
Jammer

Registered: Nov 2002
Posts: 695
Two entries from Scarzix are about 1:01.5 playtime. I'd personally pass them as those are great tunes. I hope Didi agrees with me. Still, try not to push it, really ;)
2017-10-02 23:46
Scarzix

Registered: Aug 2010
Posts: 134
Feel free to remove my entries if I violate the restrictions too much. I use speed 02 (aka 3 frames) and the sequence lengths gives me that time. It's not "on purpose" to be against the limitations, but thats what 50fps at speed 02 gives me ... alternatively, I have to make them with CIA timers and then they probably wont fit any crack intro... :-/

Besides that, they are smaller than the max size in bytes and works on both SIDs :-)
2017-10-02 23:51
Jammer

Registered: Nov 2002
Posts: 695
Sometimes it's about compromises in composition to meet the requirements - phrase played once not twice etc. No, I don't really want to disqualify decent stuff, especially it's on the verge ;)

Ok, official compromise is that we will turn a blind eye for 2 seconds overtime as it helps sometimes with maintaining regular structure, looping etc. But cross that and scissors go straight for your dicks :D
2017-10-03 00:09
Didi

Registered: Nov 2011
Posts: 258
We agreed to have a tolerance of max. 2 seconds, but that's all. Please do not probe this limit too hard.
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