Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
You are not logged in 
CSDb User Forums


Forums > CSDb Entries > Release id #11584 : Dutch Breeze
2004-09-29 17:01
Scout
Account closed

Registered: Dec 2002
Posts: 1559
Release id #11584 : Dutch Breeze

I once had a beta/test/preview version (I got it from Thunder/BML) of Dutch Breeze containing other music during the Cow loader and Flip the Flop.
I lost it tho... :-(
Does any1 have this version?

R.
 
... 21 posts hidden. Click here to view all posts....
 
2009-02-03 20:49
Hein

Registered: Apr 2004
Posts: 811
Quote: Hein, I couldn't find it. Isn't it the tune Dutch_Breeze_The_Cow ?

I think you forgot to read the thread here. You're right, that's Reyn final tune, but the thread was about the DB previews.
2009-02-03 21:04
Geir
Account closed

Registered: Sep 2008
Posts: 303
Quote: I think you forgot to read the thread here. You're right, that's Reyn final tune, but the thread was about the DB previews.

Ohhh..? Sooo??? Did you find those previews?
2009-02-03 21:16
Hein

Registered: Apr 2004
Posts: 811
No, even if I did, I'm not going to upload them, because they look like crap.

I can assure you, no Reyn/Jeroen music in those that's not released. Only this: FLI scroll at first contained the same music made in MoN routine, Falco converted it to his player. The MoN routine version is not released. Same goes for The End part, the Deadlock version is MoN routine, the DB version is 20CC routine.

The G.F.X. II part at first contained the same music, only small differences (melody mainly).

The other music by Reyn (Kramer, Cow, Flip Flop) were made for a game (I think Turbo Charge) but he released them in DB.

lotsa pointless trivia after all.
2009-02-03 21:22
Zyron

Registered: Jan 2002
Posts: 2035
There's no such thing as pointless trivia. :)
2009-02-03 21:43
Geir
Account closed

Registered: Sep 2008
Posts: 303
I was thinking more about the demo. Not the music. Anyway. I think the trivia came to an end on this topic.
2010-01-15 10:48
Jazzcat

Registered: Feb 2002
Posts: 899
Hey guys,

The test version for Dutch Breeze that Scout and Hein are talking about can be found on side two of Domination #13 released in 1999. However, I've created a separate entry for Loader for Dutch Breeze also.
2011-12-18 11:32
Wile Coyote
Account closed

Registered: Mar 2004
Posts: 580
Dutch Breeze is without doubt one the best demos on the C64, and would make my Top 10 every time.
If Dutch Breeze were to be released in 2011 would it have the same impact as it did in 1991 ?

When I think about Dutch Breeze, the parts I remember include:
The Intro with ‘that’ music, and the Dragon flying over a well drawn landscape.
The funny Cow Loader.
The part with the 5 impressive pictures with the very cool fade on / off effect.
The FLI Elite style scroller (probably the most impressive part)

If seeing Count Zero’s post, I decided to check out Dutch Breeze for the 1st time in years. I had forgotten about the part featuring the many pictures (taken from well known images by various artists). ‘The End’ part with the good logo and great text effect. The demo is shorter than I remember, feeling like it uses just over a single disk side. As great as the graphics and code are, for me the real star of the show is the music - it hasn’t aged one bit.

What are the chances of a Dutch Breeze II ?

On a nostalgic point, I always remember Riot/Entropy receiving Dutch Breeze via snail mail and showing it to me. It was the best thing we’d had ever seen on C64.
2011-12-18 12:13
Hein

Registered: Apr 2004
Posts: 811
I don't think Black Mail has/had plans to start with Dutch Breeze II.
2011-12-18 14:48
Stainless Steel

Registered: Mar 2003
Posts: 957
I'd like to hear more about why the tunes were converted from the MON to the 20CC routine ? technical reasons ? rastertime usage ?
2011-12-18 15:18
Hein

Registered: Apr 2004
Posts: 811
Quote: I'd like to hear more about why the tunes were converted from the MON to the 20CC routine ? technical reasons ? rastertime usage ?

Both players used about same rastertime and both players were available as source code.

I think Falco thought it to be a fun hobby to recreate the tunes. For the Deadlock tune he even made a Pepsi challenge demo, asking BML members to point out the 20CC version.
Previous - 1 | 2 | 3 | 4 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
fieserWolF/Abyss-Con..
DocSnyder
Alakran_64
Guests online: 33
Top Demos
1 Uncensored  (9.7)
2 Edge of Disgrace  (9.7)
3 Coma Light 13  (9.6)
4 The Shores of Reflec..  (9.6)
5 Lunatico  (9.6)
6 Comaland 100%  (9.5)
7 Incoherent Nightmare  (9.5)
8 Wonderland XII  (9.5)
9 Comaland  (9.5)
10 Wonderland XIII  (9.5)
Top onefile Demos
1 Pandemoniac Part 2 o..  (9.6)
2 FMX Music Demo  (9.6)
3 Daah, Those Acid Pil..  (9.5)
4 Dawnfall V1.1  (9.5)
5 Synthesis  (9.5)
6 Dawnfall  (9.4)
7 Treu Love [reu]  (9.4)
8 Field Sort  (9.4)
9 Pro Memoria 4  (9.3)
10 KAOS 64  (9.3)
Top Groups
1 Oxyron  (9.4)
2 Booze Design  (9.4)
3 Censor Design  (9.3)
4 Crest  (9.3)
5 The Judges  (9.3)
Top Logo Graphicians
1 Pal  (9.5)
2 Jailbird  (9.3)
3 Yazoo  (9.2)
4 Mermaid  (9.2)
5 Elko  (9.1)

Home - Disclaimer
Copyright © No Name 2001-2017
Page generated in: 0.274 sec.