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Forums > C64 Pixeling > WANTED: Someone to convert ANSI to PETSCII
2016-10-12 12:48
King Durin
Account closed

Registered: Oct 2007
Posts: 85
WANTED: Someone to convert ANSI to PETSCII

Howdy.

I have commissioned some BBS screens in ANSI format that are simply amazing. Unfortunately, the artist doesn't know anything about doing PETSCII.

I am willing to pay to have these screens converted from ANSI to PETSCII. The graphics are not heavily shaded nor full of dual-color cells.

The URL to the graphics is:

https://drive.google.com/open?id=0By1chBa0OtQpVzhNdlNvYXJJbHBfQ..

If you're interested in the job, please PM me with a price and when you could have it done.
 
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2016-10-21 20:18
King Durin
Account closed

Registered: Oct 2007
Posts: 85
OK,

I created a tool Petscii Converter 1.0.0 to convert the JSON from http://petscii.krissz.hu/ to SEQ.
2016-10-22 22:59
goto80

Registered: Jan 2002
Posts: 138
A lazy and non-1337 option for the more complex ANSIs might be Playscii. It supports both ANSI and PETSCII, so perhaps you are able to convert it somehow. I didn't try it myself though.
2016-10-24 18:59
TheRyk

Registered: Mar 2009
Posts: 2053
Did not ever try, but wouldn't it be an option to downscale with Photoshop/Gimp/whatever pre-wiring to 40 tiles width, save as BMP and then use tool by algorithm?
Bmp2pet
In case colors clash, rework manually with
Petscii Editor 4.6 by fieserwolf

No idea if this works out, just saying
2016-10-25 05:30
King Durin
Account closed

Registered: Oct 2007
Posts: 85
I found an AWESOME tool for Windows simply called "PETSCII" that provides a really good editor with the ability to output a C file. I've updated my PetsciiToSeq tool to allow input of the C file as a source and write it to SEQ and vice-versa.
2016-10-25 21:47
Marq

Registered: Sep 2011
Posts: 47
Quote: I found an AWESOME tool for Windows simply called "PETSCII" that provides a really good editor with the ability to output a C file. I've updated my PetsciiToSeq tool to allow input of the C file as a source and write it to SEQ and vice-versa.

Pressing Q in the editor should create a SEQ directly. It's almost untested, though, and might not work with lowercase.
2016-10-25 22:01
King Durin
Account closed

Registered: Oct 2007
Posts: 85
Yeah, I tried that and the results were less than optimal. Plus, it cannot read an existing SEQ file, which is pretty vital for modifying your existing works.
2017-06-07 20:45
Digger

Registered: Mar 2005
Posts: 421
Posting again after GOTO80 – http://vectorpoem.com/playscii/ kinda neat cross platform editor. It has one very handy feature (that all other editors are lacking) – press SPACE to show the character menu :)
2017-06-08 07:46
Seven

Registered: Jan 2002
Posts: 201
Quote: Posting again after GOTO80 – http://vectorpoem.com/playscii/ kinda neat cross platform editor. It has one very handy feature (that all other editors are lacking) – press SPACE to show the character menu :)

It will also allow you to mix glyphs from the uppercase and lowercase CBM character set, and thereby result in a screen of utter nonsense.
2017-06-11 19:13
Digger

Registered: Mar 2005
Posts: 421
Quote: It will also allow you to mix glyphs from the uppercase and lowercase CBM character set, and thereby result in a screen of utter nonsense.

Well, you can whine, or you can take action Seven ;-)
I've contacted the author and here's what I got:
Quote:

I'd forgotten that the "c64_petscii" set was not in fact the same layout as a real C64! Just pushed this:
https://bitbucket.org/JPLeBreton/playscii/commits/e5de4975ee834..

You should be able to drop those 4 files into your Documents\Playscii\charsets\ folder and use them until v0.9.8 where they'll be built-in...


Hope it helps!
2017-06-12 13:34
Seven

Registered: Jan 2002
Posts: 201
Not whining, just stating a fact.

I ran into that editor because most of the screens in Galza-23: Propaganda (C64 Edition) were originally created with it, but since neither Otium nor I have used it since I didn't care enough as it is rather obvious that the editor's primary goal is NOT to create retro hardware compatible screens.
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