Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
You are not logged in - nap
CSDb User Forums


Forums > C64 Pixeling > WANTED: Someone to convert ANSI to PETSCII
2016-10-12 12:48
King Durin
Account closed

Registered: Oct 2007
Posts: 85
WANTED: Someone to convert ANSI to PETSCII

Howdy.

I have commissioned some BBS screens in ANSI format that are simply amazing. Unfortunately, the artist doesn't know anything about doing PETSCII.

I am willing to pay to have these screens converted from ANSI to PETSCII. The graphics are not heavily shaded nor full of dual-color cells.

The URL to the graphics is:

https://drive.google.com/open?id=0By1chBa0OtQpVzhNdlNvYXJJbHBfQ..

If you're interested in the job, please PM me with a price and when you could have it done.
2016-10-14 14:42
Adam

Registered: Jul 2009
Posts: 321
Quoting King Durin
I have commissioned some BBS screens in ANSI format that are simply amazing. Unfortunately, the artist doesn't know anything about doing PETSCII.


get your artist to check out this: Petscii Editor V4.5

Quote:
I am willing to pay to have these screens converted from ANSI to PETSCII. The graphics are not heavily shaded nor full of dual-color cells.


you could just do it yourself? it's not terribly difficult :)
2016-10-14 14:48
King Durin
Account closed

Registered: Oct 2007
Posts: 85
I will do it if need be. It's yet another long task for me as I am not speedy with PETSCII tools. The artist that did the ANSI uses PabloDraw (which is incredible for ANSI stuff) and doesn't know CBM at all, so getting him set up with VICE, teaching him to use a C64, etc, etc, etc....
2016-10-14 15:44
Frantic

Registered: Mar 2003
Posts: 1627
There are PETSCII editors that can be run on a PC, without running emulators etc. Don't remember the name right now though, but somebody else can fill me in.
2016-10-14 15:54
King Durin
Account closed

Registered: Oct 2007
Posts: 85
C64aae is supposed to be a good one, but the download link is broken on their site. It's the only one I know of that outputs SEQ.

If anyone knows of a tool that converts a screen and color map to a SEQ file that'd be incredible as the screen tools out there are pretty damn good.
2016-10-14 16:01
chatGPZ

Registered: Dec 2001
Posts: 11108
all petscii editors/paint programs i have seen can output SEQ files *shrug*
2016-10-14 16:23
King Durin
Account closed

Registered: Oct 2007
Posts: 85
@groepaz

http://petscii.krissz.hu/

You were saying?

Can you name a Windows or Online PETSCII editor that does output SEQ?
2016-10-14 16:53
Moloch

Registered: Jan 2002
Posts: 2893
C64aae you say?

C64 ASCII Art Editor
2016-10-14 17:12
chatGPZ

Registered: Dec 2001
Posts: 11108
Quote:
Windows or Online

ugh, no. what a funny idea though :)
2016-10-14 17:38
King Durin
Account closed

Registered: Oct 2007
Posts: 85
Quote: C64aae you say?

C64 ASCII Art Editor


Thank you, Moloch.
2016-10-14 18:17
King Durin
Account closed

Registered: Oct 2007
Posts: 85
Quote: Quote:
Windows or Online

ugh, no. what a funny idea though :)


Um, did you read the part about the author of the ANSI not knowing anything about C64, or was that detail too non-l33t for you?
2016-10-14 21:45
ChristopherJam

Registered: Aug 2004
Posts: 1378
Biggest issue with the screens provided is they're 80 columns wide.
Scale down to 40 columns, and suddenly there are many many blocks that have two non-background colours.

Any conversion's going to have to lose either detail or colour fidelity.
2016-10-14 23:43
chatGPZ

Registered: Dec 2001
Posts: 11108
petscii and typical ansi gfx is made very differently anyway, so anything but a complete remake wouldnt work at all (or look like crap)
2016-10-15 03:00
King Durin
Account closed

Registered: Oct 2007
Posts: 85
Quote: petscii and typical ansi gfx is made very differently anyway, so anything but a complete remake wouldnt work at all (or look like crap)

https://drive.google.com/open?id=0By1chBa0OtQpQlFxclpCa0E5ME0

That took me about 4 hours. I'm sure a more competent artist could do it much more quickly. Now I don't know about you, but I'd say that's a pretty fair approximation of the original.
2016-10-15 05:31
OEP

Registered: Jun 2002
Posts: 60
nicely done King Durin!
2016-10-15 12:17
chatGPZ

Registered: Dec 2001
Posts: 11108
well, thats not a very advanced ansi screen to begin with - when they almost only use filled blocks like this one, you can even do it with a script :)
2016-10-15 13:23
King Durin
Account closed

Registered: Oct 2007
Posts: 85
Quote: well, thats not a very advanced ansi screen to begin with - when they almost only use filled blocks like this one, you can even do it with a script :)

Such a script would be a great service the community. Care to put your skills where your mouth is?
2016-10-15 15:37
bugjam

Registered: Apr 2003
Posts: 2476
@King Durin: Yes, well done. But I'd say don't give up so easily on the original artist: anyone who does ANSI should be nerdy enough to be interested in PETSCII as well. Of course it would be cool to introduce him to the real machine - e.g. with a nice PETSCII gfx collection like Tales of Esgaroth ; I could imagine that it does catch his interest. Of course if you find a suitable PC editor, to make it easier for him to play around a bit, all the better. Sooner or later he'll get himself a breadbin anyway, I'm sure. :-)
2016-10-21 20:18
King Durin
Account closed

Registered: Oct 2007
Posts: 85
OK,

I created a tool Petscii Converter 1.0.0 to convert the JSON from http://petscii.krissz.hu/ to SEQ.
2016-10-22 22:59
goto80

Registered: Jan 2002
Posts: 138
A lazy and non-1337 option for the more complex ANSIs might be Playscii. It supports both ANSI and PETSCII, so perhaps you are able to convert it somehow. I didn't try it myself though.
2016-10-24 18:59
TheRyk

Registered: Mar 2009
Posts: 2064
Did not ever try, but wouldn't it be an option to downscale with Photoshop/Gimp/whatever pre-wiring to 40 tiles width, save as BMP and then use tool by algorithm?
Bmp2pet
In case colors clash, rework manually with
Petscii Editor 4.6 by fieserwolf

No idea if this works out, just saying
2016-10-25 05:30
King Durin
Account closed

Registered: Oct 2007
Posts: 85
I found an AWESOME tool for Windows simply called "PETSCII" that provides a really good editor with the ability to output a C file. I've updated my PetsciiToSeq tool to allow input of the C file as a source and write it to SEQ and vice-versa.
2016-10-25 21:47
Marq

Registered: Sep 2011
Posts: 47
Quote: I found an AWESOME tool for Windows simply called "PETSCII" that provides a really good editor with the ability to output a C file. I've updated my PetsciiToSeq tool to allow input of the C file as a source and write it to SEQ and vice-versa.

Pressing Q in the editor should create a SEQ directly. It's almost untested, though, and might not work with lowercase.
2016-10-25 22:01
King Durin
Account closed

Registered: Oct 2007
Posts: 85
Yeah, I tried that and the results were less than optimal. Plus, it cannot read an existing SEQ file, which is pretty vital for modifying your existing works.
2017-06-07 20:45
Digger

Registered: Mar 2005
Posts: 421
Posting again after GOTO80 – http://vectorpoem.com/playscii/ kinda neat cross platform editor. It has one very handy feature (that all other editors are lacking) – press SPACE to show the character menu :)
2017-06-08 07:46
Seven

Registered: Jan 2002
Posts: 201
Quote: Posting again after GOTO80 – http://vectorpoem.com/playscii/ kinda neat cross platform editor. It has one very handy feature (that all other editors are lacking) – press SPACE to show the character menu :)

It will also allow you to mix glyphs from the uppercase and lowercase CBM character set, and thereby result in a screen of utter nonsense.
2017-06-11 19:13
Digger

Registered: Mar 2005
Posts: 421
Quote: It will also allow you to mix glyphs from the uppercase and lowercase CBM character set, and thereby result in a screen of utter nonsense.

Well, you can whine, or you can take action Seven ;-)
I've contacted the author and here's what I got:
Quote:

I'd forgotten that the "c64_petscii" set was not in fact the same layout as a real C64! Just pushed this:
https://bitbucket.org/JPLeBreton/playscii/commits/e5de4975ee834..

You should be able to drop those 4 files into your Documents\Playscii\charsets\ folder and use them until v0.9.8 where they'll be built-in...


Hope it helps!
2017-06-12 13:34
Seven

Registered: Jan 2002
Posts: 201
Not whining, just stating a fact.

I ran into that editor because most of the screens in Galza-23: Propaganda (C64 Edition) were originally created with it, but since neither Otium nor I have used it since I didn't care enough as it is rather obvious that the editor's primary goal is NOT to create retro hardware compatible screens.
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
TheRyk/MYD!
Exile/Anubis
cba
cobbpg
visionvortex
A3/AFL
Weasel/Padua/Hitmen/..
Guests online: 148
Top Demos
1 Next Level  (9.8)
2 Mojo  (9.7)
3 Coma Light 13  (9.7)
4 Edge of Disgrace  (9.6)
5 Comaland 100%  (9.6)
6 No Bounds  (9.6)
7 Uncensored  (9.6)
8 Wonderland XIV  (9.6)
9 Bromance  (9.6)
10 Memento Mori  (9.6)
Top onefile Demos
1 It's More Fun to Com..  (9.7)
2 Party Elk 2  (9.7)
3 Cubic Dream  (9.6)
4 Copper Booze  (9.5)
5 Rainbow Connection  (9.5)
6 TRSAC, Gabber & Pebe..  (9.5)
7 Onscreen 5k  (9.5)
8 Wafer Demo  (9.5)
9 Dawnfall V1.1  (9.5)
10 Quadrants  (9.5)
Top Groups
1 Oxyron  (9.3)
2 Nostalgia  (9.3)
3 Booze Design  (9.3)
4 Censor Design  (9.3)
5 Crest  (9.3)
Top Crackers
1 Mr. Z  (9.9)
2 S!R  (9.9)
3 Antitrack  (9.8)
4 Mr Zero Page  (9.8)
5 OTD  (9.8)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.077 sec.