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Forums > C64 Pixeling > Thoughts on turning charsets into modern fonts
2017-01-18 10:55
Lord Crucifier

Registered: Feb 2004
Posts: 47
Thoughts on turning charsets into modern fonts

What are your thoughts on an hypothetical automated conversion of C64 1x1 charsets to OTF, TTF or WOFF font files, released as an archive in a similar fashion to SOASC=?
 
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2017-01-20 17:36
Merman

Registered: Dec 2002
Posts: 140
Why limit it to 1x1?
A lot of demos and games use 2x2, which will be even more useful in modern font form.
2017-01-20 18:08
JackAsser

Registered: Jun 2002
Posts: 1987
Quote: Once I have the charset (or a memory dump that contains a charset somewhere), the rest of the font stuff is easy to automate. It's grabbing it from crunched files that worries me. But I suppose an automated emulator trying to run each file on a disk and dumping the memory would be a crude way to get started.

For each d64, for each file, run unp64 by iancoog and scan for fontish-bytes
2017-01-21 09:45
tlr

Registered: Sep 2003
Posts: 1701
Nice idea!

Also: +1 for making the c64 binary version available.
2017-01-21 12:44
Oswald

Registered: Apr 2002
Posts: 5007
https://codepo8.github.io/logo-o-matic/
2017-01-21 16:27
Monte Carlos

Registered: Jun 2004
Posts: 350
Instead of grabbing all the fonts maybe we could use the fonts directly from the CSDB database
2017-01-24 09:08
Lord Crucifier

Registered: Feb 2004
Posts: 47
Are ripped charsets available on CSDb?
2017-01-24 10:44
Shine

Registered: Jul 2012
Posts: 326
Quoting Lord Crucifier
Are ripped charsets available on CSDb?


Not that i know but you can look here for example:

Font Creation Competition 2013
2017-01-25 23:30
Compyx

Registered: Jan 2005
Posts: 631
I fail to see how converting 1x1 charsets to modern formats would be a good idea. Just look at some websites that use the original chargen (Slarti's is a good example).

On the other hand, collecting fonts *is* a good idea. like the link Oswald posted. which has few multicolor/bitmap fonts.

I suppose a proper database of fonts (1x1 - big) could be done. Personally I'm most interested in the 1x1 and 2x2 fonts of old demos, usually there are no credits for those, so that should prove quite a challenge.
2017-01-26 05:26
Stryyker

Registered: Dec 2001
Posts: 465
Useful for diskmag editing. I tried messing around with converting to bitmap fonts a year ago. I could never find good docs for .fon format used by Windows. All my attempts failed to work although I could manage to make .fnt files for Windows and manually load them in to my own code and Windows could draw them.
2017-01-27 10:17
Rastah Bar

Registered: Oct 2012
Posts: 336
http://kofler.dot.at/c64/font_01.html
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