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Forums > CSDb Discussions > Why releasing small stuff in a whole D64 image?
2017-03-27 21:31
Hermit

Registered: May 2008
Posts: 208
Why releasing small stuff in a whole D64 image?

I'm curious why many of very small (even several kilobytes) of releases are made on .d64 image?
I'm a minimalist (usually with limited internet connection) and if I see a music or one-file demo etc. on ~170kbyte D64 I sometimes don't download it, just because I don't like the 5..10x waste of space and bandwidth in general. (And maybe the pollution it generates in big amounts, a problem nowadays I think, yet not the biggest source of pollution is IT.)

Sorry if my thinking is weird or uncommon (really hope it isn't), but I'm still curious why many people release things on .d64 instead of .prg (or .sid or .tap) if they could fit.
Is it easier to save or load D64 format on their systems or cartridges?
In any way, if you like to release small stuff in .d64, I'd thank you if you at least compress (zip) it or release a .prg beside the .d64, as seen many times, and so they won't distract people like me, and your release will be downloaded and evaluated a bit more times...
 
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2017-03-28 19:08
ptoing

Registered: Sep 2005
Posts: 271
@CommFor You can also use DirMaster V3.1.1 to get .prg files out of .d64 images. Very handy program.
2017-03-28 19:10
CommFor

Registered: Mar 2017
Posts: 19
Mason,

Saving original game name from original tape is totally OK, but saving original game name from tape crack is - in my opinion - not important at all.

For example, if original tape crack is called " R.Dang. 2 +3/HTL", would you rather have name "Rick Dangerous 2" instead on your PRG file or real tape?
2017-03-28 19:12
CommFor

Registered: Mar 2017
Posts: 19
Ptoing,

I know, using this fab program very intensively ;)
Thanks for advice anyway.
2017-03-28 20:46
bugjam

Registered: Apr 2003
Posts: 2476
Quoting CommFor

For example, if original tape crack is called " R.Dang. 2 +3/HTL", would you rather have name "Rick Dangerous 2" instead on your PRG file or real tape?


No.
2017-03-28 21:48
ptoing

Registered: Sep 2005
Posts: 271
I can understand the original name thing. I don't care about the original names when I play stuff and sometimes rename things when I put them on an SD for use with my 1541U.

This is very easy to do and everyone can do that themselves. So I think preserving original filenames for old releases and such is the way to go. I doubt I will be releasing standalone pictures on d64 images though.
2017-03-29 00:57
White Flame

Registered: Sep 2002
Posts: 136
The original post seems more about present day development, rather than discussing preservation of older stuff.

For many modern single file releases which have been cross-developed, the .prg might preserve the original released filename better than .d64, when the original filename was ASCII with no 16-char limit.
2017-03-29 16:05
ZeHa

Registered: Apr 2009
Posts: 6
Quote: As for myself i tend to have problems with WinVice breaking the drag'n'drop of files onto it (going back to default settings fixes it though). I'm just a lazy Windows guy, and i guess there's no option to load a prg from the menu?

So d64 always works flawlessly and that makes the point for me. So yes, i am all in for having everything as d64.

Rambling over some 170kb plus or minus just doesn't cut it for me.

In the end there will always be two sides. And people who use vice from the shell won't care about formats anyway i guess.. ^^


as for drag'n'drop, i have noticed that VICE has a problem when the filename (AND path!) contains spaces, no matter if it's a PRG or D64 file. because then he interprets it as two separate parameters. but in general, it is possible to drag PRG files to it, i do it very often. when it's not working, it's because there's a space somewhere in the path.

at least that's the case under linux, but i assume it might be similar under windows.
2017-03-29 16:09
chatGPZ

Registered: Dec 2001
Posts: 11108
cant reproduce this problem in linux at all :) sure it isnt the desktop environment that screws it up? =)
2017-03-29 16:12
ZeHa

Registered: Apr 2009
Posts: 6
of course that is also possible ;)

but even on the shell, you have to use quotes or properly escape the spaces to successfully start a PRG or D64 with x64. which kinda makes sense of course. ;)

but i can reproduce this behavior both in MATE and XFCE...
2017-03-29 16:49
Compyx

Registered: Jan 2005
Posts: 631
What port are you using? I just tried this with prg's, d64's and p00's using the Gtk2 UI, and stuff (including filenames with spaces) works fine.

I'm also running MATE, on Debian stretch.
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