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Forums > CSDb Discussions > #C64coders (IRCNet)
2017-04-25 00:26
Rudi
Account closed

Registered: May 2010
Posts: 125
#C64coders (IRCNet)

Hey

You are hereby invited to join our C64 coding-related channel: #c64coders on IRCNet. We hope to bring up discussions, talk about demo effects and/or just plain C64 coding routines. Optimization, SID/VIC, 6510-tricks or ideas and so on are our main focus. If you just want a place to hang out and relax you can also join and talk when the channel is alive. We hope you input autojoin on #C64coders in your client if you are a regular IRC-user. We want your support so we can fire up some discussions or plain talk about programming on the C64.

We are now four regulars on the channel, but we are pleased to get more people in, such that the channel gets more active!

Thanks for your time.

-Rudi
2017-04-25 00:31
null
Account closed

Registered: Jun 2006
Posts: 645
Is this really necessary? there's already #c-64 and #c64scne
2017-04-25 00:39
Karmic

Registered: Apr 2015
Posts: 66
Quote: Is this really necessary? there's already #c-64 and #c64scne

The difference is:

- #c64coders is for C64 coders only.
- There are no lamers allowed :)
2017-04-25 01:14
iAN CooG

Registered: May 2002
Posts: 3132
Quote:
- #c64coders is for C64 coders only.

Damn, I also code on PC, I'm doomed!
Quote:
- There are no lamers allowed :)

lol yeah. good luck with that :D
2017-04-25 12:49
Skate

Registered: Jul 2003
Posts: 490
Quoting Karmic

- There are no lamers allowed :)


Isn't it an open invitation to the lamers? :)
2017-04-25 13:28
TWW

Registered: Jul 2009
Posts: 541
Quoting Karmic

- There are no lamers allowed :)


Damn, I'm out :-(
2017-04-25 13:39
Scan

Registered: Dec 2015
Posts: 110
Quoting Karmic
The difference is:

- There are no lamers allowed :)

What is the minimum level of c64 coding knowledge required to be allowed in the chat? ;)
2017-04-25 19:23
soci

Registered: Sep 2003
Posts: 473
Is there an IRC log somewhere?
2017-04-25 19:34
chatGPZ

Registered: Dec 2001
Posts: 11108
well, the channel is basically dead.... =)

i seriously dont see the point either. #c-64 works just fine for the purpose.
2017-04-25 20:59
Rudi
Account closed

Registered: May 2010
Posts: 125
This is strictly C64-coding related channel. Discussing PC-coding isn't necessary, there are #coders or other channels for that. It doesn't matter if you are PC-,Amiga-,C64-coder at the same time, as long as you keep it c64-related on the channel. We got two new people in, Karmic and Galatran. Cheerio!

Groepaz: Have you been on #c-64 lately? :)

soci: Yes, I have log, do you want?
2017-04-25 21:04
chatGPZ

Registered: Dec 2001
Posts: 11108
yes i have been. only because ppl most of the time dont talk about code, it doesnt mean you *cant* talk about code (and it happens of course).
2017-04-25 23:21
Karmic

Registered: Apr 2015
Posts: 66
Ok, seems this "no lamers" clause has generated a lot of joking, so I'd like to clarify that rudi started it :p Only just a few days ago, something like "no lamers allowed" was in the channel topic.

If you want to know my real opinion, then I really don't understand the need for this channel. It seems to me to have been created not because rudi is looking for c64-coding discussion, but because he has been told too many things he doesn't want to hear in #c-64... Especially the "no lamers" bit is very childish and only adds to my suspicion...
2017-04-25 23:41
chatGPZ

Registered: Dec 2001
Posts: 11108
i'm still in so that policy doesnt really work either muahaha
2017-04-25 23:44
Karmic

Registered: Apr 2015
Posts: 66
Quote: Ok, seems this "no lamers" clause has generated a lot of joking, so I'd like to clarify that rudi started it :p Only just a few days ago, something like "no lamers allowed" was in the channel topic.

If you want to know my real opinion, then I really don't understand the need for this channel. It seems to me to have been created not because rudi is looking for c64-coding discussion, but because he has been told too many things he doesn't want to hear in #c-64... Especially the "no lamers" bit is very childish and only adds to my suspicion...


Quoting Karmic
Only just a few days ago, something like "no lamers allowed" was in the channel topic.


And also see the thread DYPP for an instance of this that can't be removed :p
2017-04-26 03:34
JackAsser

Registered: Jun 2002
Posts:
Please join #c64-multiplexers where we strictly speak about multiplexing sprites on a c64.

The people of channel #c-64 tought me to code properly, so it's a platform that already works very well for discussing code. As long as you put XmikeX on ignore it's all quite fine (if he's still around?).
2017-04-26 06:41
soci

Registered: Sep 2003
Posts: 473
Rudi: yes, please post a link so everyone can see what's going on there and when.

This helps to decide when the best time is to go there and if it's worth the hassle to join. I don't think everyone runs an IRC client 24/7 just in case someone turns up. Sure I could set up a bot for this or run a client in screen but I'm not in the mood of punching holes into the server.

There was a "#c64friends" channel a decade ago which I've followed by logs mostly due to it's timing. (http://comp.sys.cbm.narkive.com/kJr1RDGz/c64friends-chat-this-s..). Of course by now it's all gone, including logs.

As for #c-64 I got banned there in the late 90s and didn't bother to join since.
2017-04-26 07:45
Trash

Registered: Jan 2002
Posts: 122
Quoting soci
As for #c-64 I got banned there in the late 90s and didn't bother to join since.


Did you say something that offended someone because it was true?
2017-04-26 08:25
ChristopherJam

Registered: Aug 2004
Posts: 1378
Quoting JackAsser
Please join #c64-multiplexers where we strictly speak about multiplexing sprites on a c64.


There now, but it's pretty quiet 😂
2017-04-26 09:25
Oswald

Registered: Apr 2002
Posts: 5017
#c-64 became the asshole of the scene as I see it.
2017-04-26 09:37
JackAsser

Registered: Jun 2002
Posts:
Quote: #c-64 became the asshole of the scene as I see it.

You, WVL, Krill, Graham et al were great tutors to me during ca 2004-2008. Thanks.
2017-04-26 13:21
Adam

Registered: Jul 2009
Posts: 321
Quote: #c-64 became the asshole of the scene as I see it.

no, that's facebook you're thinking of.
anyway.. why so bitter? :D

did someone hurt your feelings? :(. :)
2017-04-26 13:36
Adam

Registered: Jul 2009
Posts: 321
Quoting Karmic
The difference is:

- #c64coders is for C64 coders only.
- There are no lamers allowed :)


invites ppl to join public chan, NO LAMERS. yeah, that's how you get people to join a chan. *shrug*

nothing wrong with #c-64. ppl don't like what ppl are talking about there or how things are rollin? gtfo. but it is a great place to go for coding advice. rudi's chan? yeah, nah. no. highly doubt it.

only people that seem to whinge and moan about #c-64 are bitter old queens that have no idea how to use /ignore, never knew how to harden the fuck up and stop being precious little snowflakes. :)
2017-04-26 13:54
oziphantom

Registered: Oct 2014
Posts: 478
No Lamers - uses 70s tech to communicate XD uhuh seems legit.

IRC is a pain, and as I put my machine to sleep I then would miss everything said while I was away and then when I log in again, I don't get to see what I "missed". No history that is easy to browse, or even history.

Can't we use something like Slack? I know it is just glorified IRC for the hipsters but it does solve the problems a bit. Has history and file, and images which may or may not be a thing depending on who you are in with, lets you pull threads inline to the conversation allowing you to just peal off in the main stream etc
2017-04-26 14:36
iAN CooG

Registered: May 2002
Posts: 3132
nah, slackers are worse than lamers ;)
2017-04-26 14:59
Compyx

Registered: Jan 2005
Posts: 631
Sometimes, _not_ having a backlog of #c-64 is good thing, saves you from seeing all the talk about politics/religion and pictures of penises :)
2017-04-26 16:04
chatGPZ

Registered: Dec 2001
Posts: 11108
loooool @slack
2017-04-26 16:07
JackAsser

Registered: Jun 2002
Posts:
irssi in a screen on a VPS that cost nothing per month. Problem of history solved
2017-04-26 16:16
chatGPZ

Registered: Dec 2001
Posts: 11108
missing history is way overrated anyway. i am online 24/7 so i do have history - but hardly ever felt the need to scroll back more than a couple of lines. once you have been there a few times you'll know whats a good time to meet the people you want to meet anyway.

(soci managed to get banned? wow =))
2017-04-26 17:24
soci

Registered: Sep 2003
Posts: 473
That was not very difficult to achieve. I think I've behaved a little lame there back then. No complains, it was deserved ;)
2017-04-26 18:39
Oswald

Registered: Apr 2002
Posts: 5017
Quote: You, WVL, Krill, Graham et al were great tutors to me during ca 2004-2008. Thanks.

yeah, loved those final days, but now when I check up every few years its just bleeeh :)
2017-04-26 21:49
Rudi
Account closed

Registered: May 2010
Posts: 125
soci: the channel is brand new, so one has to be a bit patient by the time being, or start a discussion there and wait for someone to respond. so, there is not much code-talk in my irc-log. it was some code-talk early, but then stopped.

hopefully more people will join in, for the chance of coding talk to increase some activity has to be initiated. more coders have to join. we'll see if it can be a steady growing channel in time. it takes time, and so on.
2017-04-26 21:54
Smasher

Registered: Feb 2003
Posts: 512
@soci, you got banned in the 90s and you still are? doh, how many sceners you killed for that? :P
2017-04-26 22:18
Oswald

Registered: Apr 2002
Posts: 5017
lets play ze game, or how it was ? :) good old times.
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