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Forums > CSDb Discussions > What is Onefile Demo, what is Graphics...
2017-06-27 16:38
ptoing

Registered: Sep 2005
Posts: 271
What is Onefile Demo, what is Graphics...

I recently started to go through a lot of art on here to put on my SD card for enjoyment on real hardware purposes.

Then I came across Industrial Dawn which is just a picture with music. I don't see anything else going on. (That said, it is really nice, both music and pic).

It is entered as One-File Demo, while a lot of pictures with music (could link a whole bunch by Mermaid for example, but also loads others), which are just entered as Graphics.

I guess there is no super easy way to draw a line here. Any thoughts?

IMO, demo would include at least some kind of effect, or a scroller maybe. But then people had a discussion about this when I released my Headache pic in the gfx compo at X'10.
 
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2017-06-30 21:04
chatGPZ

Registered: Dec 2001
Posts: 11108
what the actual fuck? ^_^
2017-07-02 09:42
xpo

Registered: Mar 2011
Posts: 9
As long as the graphics are the main reason for the release of the product, it will be graphics. I suggest adding two separate categories: "Graphics" for traditional graphic formats (hires, multicolor, fli, ifli, afli, nufli and others) and "Expanded graphics" (for graphics with music, additional sprites, open borders, multiscreens).
2017-07-02 12:34
ptoing

Registered: Sep 2005
Posts: 271
That is a bit of an arbitrary difference. NUFLI has sprites by default for example. Some border stuff like on my WAT or Mermaid's Elsewhere are quite basic, etc.

If you would make the distinction I think going really obvious like pure MCOL and HIRES vs everything else.
2017-07-02 12:58
xpo

Registered: Mar 2011
Posts: 9
By writing "for traditional graphic formats like hires, multicolor, fli, ifli, afli, nufli and others" I meant graphical formats that have normal drawing programs and do not need anything else. In the "expanded graphics" category there will be graphics that require additional code or something like that to create.
2017-07-02 14:28
ptoing

Registered: Sep 2005
Posts: 271
Calling the nufli editor a "normal" drawing program is a bit of a stretch. But I see what you mean. But in the end all it comes down to then is tools, not really format, since someone could make some tool to easier place sprites or have dynamic rasterbars. So this definition would be very flexible and not future proof.
2017-07-02 21:20
Compyx

Registered: Jan 2005
Posts: 631
How about once an editor for a particular 'mode' is released (as Crest did I think), the 'format' is accepted?

Even if that means custom code.
2017-07-02 22:11
chatGPZ

Registered: Dec 2001
Posts: 11108
this is not normal method
2017-07-03 06:44
jailbird

Registered: Dec 2001
Posts: 1576
Haha WTF
2017-07-03 09:59
ChristopherJam

Registered: Aug 2004
Posts: 1378
Surely anything that's a static image is graphics, regardless of sprite usage etc?

I'm a little dubious about using "one file demo" for anything that's just a picture plus music.
2017-07-03 12:00
Perplex

Registered: Feb 2009
Posts: 254
Pure graphics means code is not needed to run continuously during display.
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