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Forums > CSDb Discussions > What is Onefile Demo, what is Graphics...
2017-06-27 18:38

Registered: Sep 2005
Posts: 244
What is Onefile Demo, what is Graphics...

I recently started to go through a lot of art on here to put on my SD card for enjoyment on real hardware purposes.

Then I came across Industrial Dawn which is just a picture with music. I don't see anything else going on. (That said, it is really nice, both music and pic).

It is entered as One-File Demo, while a lot of pictures with music (could link a whole bunch by Mermaid for example, but also loads others), which are just entered as Graphics.

I guess there is no super easy way to draw a line here. Any thoughts?

IMO, demo would include at least some kind of effect, or a scroller maybe. But then people had a discussion about this when I released my Headache pic in the gfx compo at X'10.
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2017-07-02 14:58

Registered: Mar 2011
Posts: 7
By writing "for traditional graphic formats like hires, multicolor, fli, ifli, afli, nufli and others" I meant graphical formats that have normal drawing programs and do not need anything else. In the "expanded graphics" category there will be graphics that require additional code or something like that to create.
2017-07-02 16:28

Registered: Sep 2005
Posts: 244
Calling the nufli editor a "normal" drawing program is a bit of a stretch. But I see what you mean. But in the end all it comes down to then is tools, not really format, since someone could make some tool to easier place sprites or have dynamic rasterbars. So this definition would be very flexible and not future proof.
2017-07-02 23:20

Registered: Jan 2005
Posts: 312
How about once an editor for a particular 'mode' is released (as Crest did I think), the 'format' is accepted?

Even if that means custom code.
2017-07-03 00:11

Registered: Dec 2001
Posts: 8473
this is not normal method
2017-07-03 08:44

Registered: Dec 2001
Posts: 1512
Haha WTF
2017-07-03 11:59

Registered: Aug 2004
Posts: 777
Surely anything that's a static image is graphics, regardless of sprite usage etc?

I'm a little dubious about using "one file demo" for anything that's just a picture plus music.
2017-07-03 14:00

Registered: Feb 2009
Posts: 205
Pure graphics means code is not needed to run continuously during display.
2017-07-04 18:01

Registered: Jan 2005
Posts: 312
Wouldn't that rule out FLI as a graphics mode?
2017-07-04 18:09
iAN CooG

Registered: May 2002
Posts: 1862
I think that's exactly what Perplex meant. FLI is not "pure" graphic mode, it's more of a demo effect.
2017-07-04 18:25

Registered: Jan 2005
Posts: 312
So that would leave: charset (either single-color, multi-color or ECM), bitmap (hires or multi-color) and (max) 8 sprites in whatever configuration you wish.

I suppose adding (max) 8 sprites on top of chars or bitmap would then also be acceptable, since a single setup is needed.

That would leave a lot of formats I consider de facto standards out.

But I think we're never going to agree here. I released 'pure' graphics with my Marvel logo*, and that quickly got a prg version and even the comments shut down.

*) I might have gone a bit overboard with releasing the bitmap, vidram, colram and even the bgcolor separately. But the point was made: people prefer a binary over a raw file. And so do I.
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