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Forums > Requests > Changes between original game releases and re-releases (budget / compilations)
2014-07-12 12:11
Twoflower

Registered: Jan 2002
Posts: 434
Changes between original game releases and re-releases (budget / compilations)

This kind of interesting issue might have been discussed before, but a comment from Richard on the Onslaught Shooter Collection made me think of it again.

There have been instances where the original release might have been bugged or just rushed due to different circumstances. In some cases this was fixed with a new master when the game was rereleased on budget, mastered to a different medium, was getting a US-release or just thrown into a new compilation.

Richard mentioned that R-Type got a highscore-list in the budget release, and i've seem to have read that there are several version of Lazy Jones around too.
Could you guys help me out here, this made me kind of curious?
2014-07-12 12:38
Krill

Registered: Apr 2002
Posts: 2821
This is interesting.

Although not about the actual game content, this reminds me of later editions of some games using less aggressive copy protection mechanisms than the original first editions. The first ones used to format the game disks when detecting a non-original copy, however the rate of false positives turned out to be pretty high.
2014-07-12 19:14
Trurl

Registered: Mar 2002
Posts: 59
At least many MicroProse titles had a revision number printed on the manual, but I'm not sure if there's a list of the actual changes anywhere.
2014-07-13 11:36
Slator

Registered: Jan 2002
Posts: 273
R-type has several types of release. At least 2 different fullprice tapes, disc, budget tape.
They have the same code base, but differ in the amount of players, hs entry which is on the disc version (but has just 1 player), the budget re-release version is a mixture of tape and discversion, but is not 100% working, you cannot play the game through. I left out the hs part in the easy flash version as we did not want to safve hs back then because of space troubles. Generally that is no problem, i have a full-discversion running as EF release.

There are a lot of games that differ from the media you take them, disc/tape and later budget. Like loaderpictures, tunes, amount of level etc. That's not new and discussed all the time before releasing some oldies.
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