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Forums > Requests > On the Hunt for Zeus64 Docs
2007-02-25 02:46
Trooper

Registered: Sep 2002
Posts: 39
On the Hunt for Zeus64 Docs

Dear All,

does anybody have either .doc .txt or even a scanned document with the commands for Zeus64?

Any help would be most appreciated.

Regards
Paul.
2007-02-25 03:09
Trooper

Registered: Sep 2002
Posts: 39
Guys, don't worry, since posting this I managed to find it by chatting to a friend of mine in IRC.

Thanks though...
2017-04-27 18:28
AlexC

Registered: Jan 2008
Posts: 293
Sorry for bumping this old topic but I'm also on the quest of finding Zeus docs and everywhere I've looked I only see info that somebody found it already or it has been PMed to someone else. Can anyone share a copy with the world publicly please? Thanks in advance.
2017-04-29 17:38
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
i think it was probably me that Trooper got the manual off; it's hand-typed from the original as an RTF (so some ytpos may have snuck in). Added it to the Mad Mekon's crack of Zeus 64 Assembler since the manual was from the same original used for the crack. =-)
2017-04-29 19:38
AlexC

Registered: Jan 2008
Posts: 293
Thanks a lot. For preservation purposes it would be great to find actual scan of docs but for now this is perfect.
2017-04-30 12:58
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
i'll have to find the original first, but if/when it turns up i'll see what i can do.
2017-04-30 20:34
hedning

Registered: Mar 2009
Posts: 4552
Deleted the file, as it does not belong to the release in question. Add it somewhere else on the internet (I've heard it's full of data and blogs and stuff), and add the link in this thread.
2017-05-05 03:29
DemongerX
Account closed

Registered: Jun 2002
Posts: 137
Maybe coincidence or somebody here may have scanned it but this was just posted today. http://www.bombjack.org/commodore/applications/Zeus_64_Assemble..

Demongerx/Style!
2017-05-05 07:53
hedning

Registered: Mar 2009
Posts: 4552
Quote: Maybe coincidence or somebody here may have scanned it but this was just posted today. http://www.bombjack.org/commodore/applications/Zeus_64_Assemble..

Demongerx/Style!


Good. And that's the proper place for it too. Not CSDb.
2017-05-05 13:26
Trooper

Registered: Sep 2002
Posts: 39
Quote: Good. And that's the proper place for it too. Not CSDb.

So, rewinding back 10 years, as that is roughly when I originally posted this, is the CSDB forums not the correct place to ask about items like this? was the Zeus64 (and C128 version) not used in the 'scene' for 'commodore' during demo coding times? and should it not be put within a 'database' for prosperity?

Please help me understand why it shouldn't be within the CSDB?

Oh, just for reference I'm not being flippant, I've always been on the outskirts of the 'scene' since I was 14, 30 years on, I'm still on the outskirts, and never been as heavy into it as a lot of people around the world. So, I'm just trying to understand.
2017-05-05 16:27
iAN CooG

Registered: May 2002
Posts: 3128
Because zeus64 is not a scene product but a commercial product and the "real" manual (even if a scan or txt of it) is not a scene product either. The only way to make it csdb-worthy is to type it in a noter and release the resulting prg, but still it's not pertaining the release where it was added anyway.
2017-05-05 16:31
Trooper

Registered: Sep 2002
Posts: 39
Quote: Because zeus64 is not a scene product but a commercial product and the "real" manual (even if a scan or txt of it) is not a scene product either. The only way to make it csdb-worthy is to type it in a noter and release the resulting prg, but still it's not pertaining the release where it was added anyway.

Thanks for the info, makes sense, as it could potentially lead to 'copyright issues' if someone wanted to be pedantic.
2017-05-05 16:34
chatGPZ

Registered: Dec 2001
Posts: 11088
its not about copyright issues - its simply that csdb collects scene releases only. no more no less.
2017-05-05 16:42
Trooper

Registered: Sep 2002
Posts: 39
Quote: its not about copyright issues - its simply that csdb collects scene releases only. no more no less.

well, I didn't mean it literally like that, what I was meaning, if there is something online that shouldn't be, when it belongs to someone else, it 'could' leave to DMCA's so, if 'commercial' stuff isn't even LINKED then CSDB, whether user mistake or not, can't get in trouble. Make more sense? I get it's scene, no more, no less, as I didn't realize Zeus64 was 'Commercial' as, like stated above, I'm not as heavy into the scene as others. Just trying to have a 'back and forth' conversation, and understanding why, etc.
2017-05-05 17:00
chatGPZ

Registered: Dec 2001
Posts: 11088
you think all the cracked games are less of a copyright problem? =D
2017-05-05 17:01
Trooper

Registered: Sep 2002
Posts: 39
Quote: you think all the cracked games are less of a copyright problem? =D

yeah, true. :)
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