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C64 Coding
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Last Post
Ingore this: Proof for Unbelievers
DeeKay
8
2230
2009-12-10
21:59
/ chancer
Math, multiply without a loop
8bitforever
8
1497
2009-11-04
18:19
/ 8bitforever
Four split rasterbar with moving color and music
8bitforever
26
5330
2009-10-31
14:08
/ Angel of Death
Howto flickerfree and moving rasterbar ?
8bitforever
81
16556
2009-10-28
21:15
/ 8bitforever
VICE, multiple drives & trap idle
cadaver
2
1386
2009-10-20
08:02
/ cadaver
Controlling the screen cursor
Adam
15
2682
2009-10-12
20:48
/ Angel of Death
Kernal Jump Table
neilbaldwin
7
1449
2009-10-08
16:54
/ Count Zero
Source Control for C64 projects
LOGAN
9
1540
2009-10-08
05:27
/ Radiant
MMC Retro Replay - writing to SD card?
neilbaldwin
36
7617
2009-10-05
14:02
/ neilbaldwin
Software filter ('capacitor')
Hermit
9
1469
2009-09-30
16:13
/ yonx
Negative sprite X-position ?
SIDWAVE
19
4801
2009-09-29
01:25
/ SIDWAVE
Relaunch of Relaunch64
Testicle
12
4357
2009-09-20
16:16
/ Angel of Death
TAsm and .text tables
clonK
10
2824
2009-09-20
14:09
/ clonK
Making your own cartridge ROM
Frantic
29
15115
2009-09-19
22:40
/ MisterMSK
Disable software/hardware fastload
Richard
16
2730
2009-09-15
16:13
/ Richard
C64 crossdeveloping suggestions?
Optimus
76
29017
2009-09-15
08:16
/ Hermit
CIA Timer latency ?
andym00
11
5025
2009-09-12
10:04
/ AlexC
Music PAL vs NTSC
Kickback
7
1024
2009-09-09
23:51
/ Stryyker
Was VSP and/or AGSP ever used in any commercial games?
Shadow
39
8509
2009-08-24
07:52
/ MagerValp
question about triggered raster line in raster interrupt
Trifox
23
5528
2009-08-24
06:39
/ Mace
SAM speech and SID music together?
Adam
11
2347
2009-08-19
14:36
/ Linus
speech engine like SAM on C128 mode ?
jmx64
4
1196
2009-08-18
15:56
/ jmx64
Load first decrunch later or stream decrunch?
Shadow
69
14012
2009-08-18
09:21
/ AlexC
Levelpackers?
Angel of Death
9
1792
2009-08-07
15:11
/ Oswald
Anti badline trick/strech charline 7
Testa
27
5832
2009-08-06
10:27
/ Ninja
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