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Showing topic 101 to 125 of 1154.

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TopicStarterRepliesViewsLast Post
6502 Static Analyseroziphantom1117222016-08-08 12:36 / Stein
Neat way to implement single/double hard-restartlft1825812016-08-07 23:18 / lft
The tale of an elusive buglft2528132016-07-29 22:11 / Digger
Dekadence loader & disc side change (1541u)Aomeba2320202016-07-21 16:13 / adder
1541/c64 clock ratio, crystal accuracyChristopherJam910332016-07-19 12:44 / tlr
Speedcode Multiplexoroziphantom59572016-07-18 01:18 / TWW
Faster charmap scrollingChristopherJam3029342016-07-15 23:51 / ChristopherJam
VICE: attach disk image and run .prg file from OS filesystemCompyx6665782016-07-14 19:48 / Compyx
In-circuit debugger projectdoynax1918732016-07-14 15:48 / Groepaz
Music & SFX playerRaffox57292016-07-14 11:35 / Raffox
Call for data: Interesting 1541 stepper motor behaviourlft36412016-07-13 22:17 / lft
Habitat source code releasedSasq39352016-07-07 19:10 / encore
x64 vs x64sc, drive emulationChristopherJam3934572016-07-03 19:22 / ChristopherJam
Converting ACME code to Kick AssemblerPixman9067592016-06-29 02:44 / Krill
Converting 64Tass 1.45 sources to 1.xxAngel of Death46172016-06-22 23:47 / Angel of Death
Assembler with dynamic symbol creationHypnosis2527732016-06-22 14:37 / Groepaz
FIFOgfx (with live C64 debugging)MagerValp2934722016-06-14 16:12 / Groepaz
Changing definitions of 8 sprites on badlinesFresh1015582016-06-07 20:53 / Frantic
Multiplexing sprites?Rudi5247422016-06-06 16:24 / Rudi
Diagonal ScrollingTWW1530352016-05-29 00:06 / Firehawk
Alfredo - Basic Animation Demo - ML problemsdoctorfargo06162016-05-27 06:30 / doctorfargo
Ghostbyte / garbage / $3FFFMace2568162016-05-26 23:32 / Scan
LDA (ZP,x)oziphantom4362732016-05-21 10:56 / Wisdom
64tass: arrays, for loop, labels (timer/sync code)Rudi919192016-05-17 12:24 / Skate
Exomizer on-the-fly loading/decompressingcadaver3359812016-05-16 01:26 / cadaver

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