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Forums > C64 Coding
Showing topic 201 to 225 of 836.

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TopicStarterRepliesViewsLast Post
Screen blanking: "curtain" effectready.1521062011-05-12 12:52 / Mace
action replay freeze functionTesta26932011-05-09 21:51 / Testa
Short lines DMA access to VIC registers.Kisiel513302011-05-09 11:29 / PopMilo
NUFLI Sprite LayerSabbi1530972011-05-05 10:41 / Sabbi
Rasterroutine found in the good old days :)madman68 610592011-05-03 18:44 / madman68
$d011 trickery – duplicated text linesDGGR1017232011-05-01 02:59 / SIDwave
KickAss & MacCase817152011-04-30 23:22 / McKrackeN
What demo had rotating colored cube in hires ?PopMilo710292011-04-29 18:00 / Cruzer
reading flagsready.1417452011-04-17 18:59 / ready.
Generate teletext signal with C64?goto801425872011-04-08 20:49 / Oswald
207 line, interlace graphicsRepose314062011-03-21 08:33 / AmiDog
Multicolor text mode 4x8breeze1531472011-03-17 00:40 / algorithm
break on Vice MonitorThe Dr.j17752011-03-16 12:29 / Frantic
Clipping background/sprites with open bordersPaulko641222252011-03-15 14:31 / Oswald
NMI Grounding vs. IRQ Raster interruptsTWW1929782011-03-13 14:12 / Ventura
Semi-OT: Help with SID emulator in general audio libraryjssr67310042011-02-26 13:09 / jssr67
Smooth horizontal bitmap scroller ($d016)8bitforever1731692011-01-24 22:58 / Zielok
TMP 1.1 + REUaricz49042011-01-21 00:23 / Count Zero
THE MAGIC CHIP ?turtle1323272011-01-11 14:39 / FATFrost
Combining a charset and bitmap in VIC Bank 0?Schema916222011-01-05 11:24 / Skate
SFX while playing 3 voicesBago Zonde1624392010-12-31 00:26 / Conrad
C64/C128 BASIC "if string" bugKabuto17832010-12-28 13:07 / tlr
out of memory when loading a basic prgLobogris1017422010-12-18 01:17 / Lobogris
Making smooth curve movementsSIDwave2841292010-12-14 13:22 / Partz
Compo and challenge rulesSorex1112602010-12-13 21:20 / TNT

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