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Forums > C64 Coding
Showing topic 26 to 50 of 1139.

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TopicStarterRepliesViewsLast Post
Lucasfilm's Habitat Restoration - Looking for C64 codersdoctorfargo1321852017-03-20 18:04 / Compyx
Aerial Core, Total and Megapetscii sourcesmankeli24632017-03-16 12:20 / Majikeyric
Improved clock-slidelft2628552017-03-07 07:04 / ChristopherJam
FPP Howto: Scale/size/stretch imagedano47752017-03-01 16:57 / dano
Spectrometer code from T.P.C.T.S.Trap23842017-02-16 23:06 / Trap
Kick Assembler Thread 2Slammer5611149102017-02-16 15:44 / Norrland
LOAD "BASIC",8?JackAsser1716402017-02-09 23:43 / ZeSmasher
dongle emulation in VICEblacky1020632017-02-06 20:24 / Zer0-X
Super Stable(tm) NMIsoziphantom2030772017-02-04 10:19 / Frantic
Trilogic Expert DisassemblyAlexC04632017-02-03 09:24 / AlexC
Fast way to rotate a char?Rudi109114182017-02-01 22:22 / Rudi
D017 stretchTrash2121772017-02-01 12:42 / Compyx
Trying to create an IP65 based ROM, troubles with addressing/memconfigwbochar69712017-01-22 03:14 / TWW
64tass C-like escape sequences (ie '\xff')Compyx44512017-01-16 20:15 / Compyx
Open Border and bitmapoziphantom99292017-01-16 12:27 / Perplex
Issues with Double Buffering $0400+$0c00, $d011, vertical scrollingwbochar59962017-01-15 10:42 / Oswald
Massively Interleaved Sprite Crunchlft1521332016-12-24 11:11 / Martin Piper
26 clocks in a border, anything useful?oziphantom1717462016-12-19 16:09 / ChristopherJam
C64 32 Sprites 8x4 and Gapswbochar2138632016-12-16 07:35 / Oswald
Trim SIDoziphantom45312016-12-13 14:06 / lft
Has ECM been implemented on the VIC chip in the most efficient way?Color Bar1112632016-12-12 07:13 / oziphantom
Linux & VICE MonitorTheRyk45052016-12-09 18:30 / Compyx
Limitations for sideborder spritesTrap1819632016-12-09 14:27 / Perplex
Kayboard scan without disturbance of Joystick #1Didi67702016-12-09 14:07 / TWW
Memory transfer to c64 Ram in Vice from another PC programJason Page910482016-12-08 23:45 / Jason Page

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