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Showing topic 51 to 75 of 1109.

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TopicStarterRepliesViewsLast Post
Neat way to implement single/double hard-restartlft1823452016-08-07 23:18 / lft
The tale of an elusive buglft2526312016-07-29 22:11 / Digger
Dekadence loader & disc side change (1541u)Aomeba2317712016-07-21 16:13 / adder
1541/c64 clock ratio, crystal accuracyChristopherJam99312016-07-19 12:44 / tlr
Speedcode Multiplexoroziphantom58662016-07-18 01:18 / TWW
Faster charmap scrollingChristopherJam3026312016-07-15 23:51 / ChristopherJam
VICE: attach disk image and run .prg file from OS filesystemCompyx6656852016-07-14 19:48 / Compyx
In-circuit debugger projectdoynax1916352016-07-14 15:48 / Groepaz
Music & SFX playerRaffox56402016-07-14 11:35 / Raffox
Call for data: Interesting 1541 stepper motor behaviourlft35722016-07-13 22:17 / lft
Habitat source code releasedSasq38582016-07-07 19:10 / encore
x64 vs x64sc, drive emulationChristopherJam3930572016-07-03 19:22 / ChristopherJam
Converting ACME code to Kick AssemblerPixman9059352016-06-29 02:44 / Krill
Converting 64Tass 1.45 sources to 1.xxAngel of Death45622016-06-22 23:47 / Angel of Death
Assembler with dynamic symbol creationHypnosis2525482016-06-22 14:37 / Groepaz
FIFOgfx (with live C64 debugging)MagerValp2930592016-06-14 16:12 / Groepaz
Changing definitions of 8 sprites on badlinesFresh1014802016-06-07 20:53 / Frantic
Multiplexing sprites?Rudi5239782016-06-06 16:24 / Rudi
Diagonal ScrollingTWW1524652016-05-29 00:06 / Firehawk
Alfredo - Basic Animation Demo - ML problemsdoctorfargo05192016-05-27 06:30 / doctorfargo
Ghostbyte / garbage / $3FFFMace2564192016-05-26 23:32 / Scan
LDA (ZP,x)oziphantom4352992016-05-21 10:56 / Wisdom
64tass: arrays, for loop, labels (timer/sync code)Rudi916052016-05-17 12:24 / Skate
Exomizer on-the-fly loading/decompressingcadaver3353182016-05-16 01:26 / cadaver
Assembler preferences.ChristopherJam178170462016-05-13 21:32 / fieserWolF

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