Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
You are not logged in - nap
CSDb User Forums


Forums > C64 Pixeling > Super Hires
2014-02-10 11:26
Shine

Registered: Jul 2012
Posts: 327
Super Hires

Hi all,

please let me gonna ask a nooby question.

What restrictions has "Super Hires (Super Hires FLI)"?
I would like to know some specification.
2014-02-10 11:35
Cresh

Registered: Jan 2004
Posts: 354
http://www.studiostyle.sk/dmagic/gallery/gfxmodes.htm
2014-02-10 12:10
algorithm

Registered: May 2002
Posts: 702
There are two layers of hires sprites (96x160) overlaid on an FLI per line hires display. Outside of this area to an extent is editable as well (but without the sprite layers). Most of the sprite gfx is hidden around the bitmap.

Inside the sprite layer area, two universal hires colors freely placeable alongside two additional colore per 8x1 pixels freely placeable.
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
Matt
Didi/Laxity
Exile/Anubis
jmin
deetsay
krissz
DeeKay/Crest
Guests online: 348
Top Demos
1 Next Level  (9.8)
2 Mojo  (9.7)
3 Coma Light 13  (9.7)
4 Edge of Disgrace  (9.6)
5 No Bounds  (9.6)
6 Comaland 100%  (9.6)
7 Uncensored  (9.6)
8 The Ghost  (9.6)
9 Wonderland XIV  (9.6)
10 Bromance  (9.6)
Top onefile Demos
1 Party Elk 2  (9.7)
2 Cubic Dream  (9.6)
3 Copper Booze  (9.5)
4 Rainbow Connection  (9.5)
5 TRSAC, Gabber & Pebe..  (9.5)
6 Onscreen 5k  (9.5)
7 Dawnfall V1.1  (9.5)
8 Quadrants  (9.5)
9 Daah, Those Acid Pil..  (9.5)
10 Birth of a Flower  (9.5)
Top Groups
1 Booze Design  (9.3)
2 Nostalgia  (9.3)
3 Oxyron  (9.3)
4 Censor Design  (9.3)
5 Crest  (9.3)
Top Coders
1 Axis  (9.8)
2 Graham  (9.8)
3 Lft  (9.8)
4 Crossbow  (9.8)
5 HCL  (9.8)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.051 sec.