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Forums > C64 Pixeling > Hires and Multicolor editor
2005-08-12 07:24
Sledge

Registered: Sep 2003
Posts: 102
Hires and Multicolor editor

Is there an editor that can use both hires and multicolor on the same screen? I mean, that can use different modes on each char?

/sledge
 
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2005-08-12 12:52
Krill

Registered: Apr 2002
Posts: 2804
Cyberbrain: try $d016, bits 0-2 :D
2005-08-12 12:58
CyberBrain
Administrator

Posts: 390
Quote: Cyberbrain: try $d016, bits 0-2 :D

lol, i suck :D
2005-08-12 13:26
Radiant

Registered: Sep 2004
Posts: 639
Quote: I think you mean horizontally? I don't think it's possible to split vertically in the middle of a char, since 1 cycle corresponds to 1 char on the screen. Or?

Doh, my bad.
2005-08-12 20:07
Sledge

Registered: Sep 2003
Posts: 102
Quote: Well, it's also possible to split the screen vertically into different video modes, though I guess that's common knowledge.

(Edit) Anyway, by doing that, you can use both hires & multicolor in the SAME char, unless I'm mistaken. ;-)


Okay, I'll check it out.

But when you do charset you are limited to how big the picture can be, right? Unless I do repeated chars on the screen?

Hmm... perhaps it's a bad idea after all.

2005-08-13 21:08
Radiant

Registered: Sep 2004
Posts: 639
Quote: Okay, I'll check it out.

But when you do charset you are limited to how big the picture can be, right? Unless I do repeated chars on the screen?

Hmm... perhaps it's a bad idea after all.



Well, it should be possible to switch charsets during the screen, and thus covering the entire screen with different chars... Don't know if anyone has coded such an editor, though.

There is however a limitation in the colors, where two of the multicolors are the same for the entire pic, thus giving you only one unique color per char. This can of course also be altered during the screen update, but you will never have the same flexibility in colors as in multicolor bitmap mode.
2005-08-13 21:28
hollowman

Registered: Dec 2001
Posts: 474
Quote: Well, it should be possible to switch charsets during the screen, and thus covering the entire screen with different chars... Don't know if anyone has coded such an editor, though.

There is however a limitation in the colors, where two of the multicolors are the same for the entire pic, thus giving you only one unique color per char. This can of course also be altered during the screen update, but you will never have the same flexibility in colors as in multicolor bitmap mode.


plus the limitation of what color that unique color can be.
but some games use the mix of hires and multicolor quite nicely
2005-08-13 21:31
Radiant

Registered: Sep 2004
Posts: 639
Quote: plus the limitation of what color that unique color can be.
but some games use the mix of hires and multicolor quite nicely


Metal Warrior springs to mind.

Hm, maybe I should code a multicolor char "bitmap" editor just to see how much I can squeeze out of it with my [lack of] skills. :-)
2005-08-14 21:41
Rattus
Account closed

Registered: Apr 2004
Posts: 34
You do that. C'mon people.... Cheer him up. By trying 1000 times you get many working solutions... more tries, more tools...
2005-08-14 21:57
CyberBrain
Administrator

Posts: 390
This is maybe not totally what you ask for, but Crest made some nice gfx modes where you can use singlecolor and multicolor on top op eachother n' stuff. (with sprites i guess)

Like UFLI, Super Hires FLI, ...

Check Krestology 100%.
They've released editors for these formats aswell.
2005-08-15 11:06
Sledge

Registered: Sep 2003
Posts: 102
Quote: Metal Warrior springs to mind.

Hm, maybe I should code a multicolor char "bitmap" editor just to see how much I can squeeze out of it with my [lack of] skills. :-)


That would be great! I would really love to have such editor to draw with!

And the limitation with just one unique color per char is no real pain for me. If you have used Paint Magic you know that you can do alot of neat paint tricks to gain more colors anyways if you have the time and will :)
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