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Forums > C64 Pixeling > PC Based screen layout tool
2006-06-14 15:06
Bizzmo
Account closed

Registered: Mar 2005
Posts: 82
PC Based screen layout tool

I'm looking for a tool to help me design some 64 screen displays using a 64 charset. (I don't need a tile/map editor).

Is there a PC based one? If not, what's the best one to run under emulation?

Bizz.
2006-06-15 09:06
Sander

Registered: Jan 2002
Posts: 487
I'd recommend just Photoshop... Plus I've got a shitload of pixels fonts if you like. (not c64 conversions though)

I suppose it's just the composition and general layout you want to define. Personally i find it close to impossible to actually 'design' something on the c64 itself, i've tried many times, but fast sketching and tryouts is a horror on 'the real thing'.
2006-06-15 11:46
Bizzmo
Account closed

Registered: Mar 2005
Posts: 82
I've got past the "photoshop" stage - I've got something all designed, and convered to chars... all I need now is something to help arranging those chars so i can pop it in the source code.

I have been trying to convert the chars->map by eye! But it's not easy when you're using most of the available chars!

Bizz
2006-06-15 12:39
WVL

Registered: Mar 2002
Posts: 886
Quote: I've got past the "photoshop" stage - I've got something all designed, and convered to chars... all I need now is something to help arranging those chars so i can pop it in the source code.

I have been trying to convert the chars->map by eye! But it's not easy when you're using most of the available chars!

Bizz


maybe you can simply draw it in a 320x200 bitmap, convert this with some converter and then use another converter to make a screen+charset out of it?

if you make a very simple basic-tool later, you can arrange the new charset in the same order as the one you want to use in your code.
2006-06-15 19:00
Soren

Registered: Dec 2001
Posts: 547
Bizzmo: we could work on such a program for c64... one that is actually usable... but has to be a bit later though :-)
2006-06-16 06:44
Bizzmo
Account closed

Registered: Mar 2005
Posts: 82
Hehe, well we've all got our own project we're meant to be working on! (I know! I Know! WVL/Jazzcat etc etc...)
2006-06-16 08:32
WVL

Registered: Mar 2002
Posts: 886
Quote: maybe you can simply draw it in a 320x200 bitmap, convert this with some converter and then use another converter to make a screen+charset out of it?

if you make a very simple basic-tool later, you can arrange the new charset in the same order as the one you want to use in your code.


quoting myself sounds a bit silly, but i just realised I actually made a program like that myself :) it takes a 320x512 .pcx greyscale bitmap and turns this into a charset+screen.. maybe this is something you could use? :)
2006-06-16 09:45
Bizzmo
Account closed

Registered: Mar 2005
Posts: 82
I've managed to do what I needed to do now. The problem is that I couldn't just use a bitmap to char converter as some of the char was already defined and it was all a bit of a mess!

If I'd planned things out properly in the first place... it wouldn't have been such a problem! ;-)

(Anyway, maybe I should get back to those pinball dreams graphics I was meant to be working on!)
2006-06-16 11:23
tecM0

Registered: Jan 2002
Posts: 40
try this one: CharPad V1.0


T.
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