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Forums > C64 Composing > JCH -> .sid Newbie guide?
2005-05-27 12:19
silpheed
Account closed

Registered: May 2005
Posts: 3
JCH -> .sid Newbie guide?

Does anybody know where I might find a simple guide to moving packed JCH music to the .sid format that is suitable for MC virgins?

Are there utils out there to do this?

Any help greatly appreciated.

I am running an emulator which means that hardware considerations are minimal.

Thanks in advance.
2005-05-27 13:19
Stryyker

Registered: Dec 2001
Posts: 465
MC like Master of Ceremonies?

I thought packed JCH tunes had the player added. What is it you want?
2005-05-27 15:04
Frantic

Registered: Mar 2003
Posts: 1627
Step one is to pack the tune using JCH's packer (and pray that it will work, since it's a bit unreliable). Step two is to add a playsid-header to the file. This can be done in two ways. The "hardcore" way would be to add $7c bytes to the start of the file with a hexeditor or so and set that data as appropriate. Alternative number two would be to write a small textfile and give it the extension .dat. (It has to be formatted in a certain way to work. Don't remember exactly, sorry. It contains information like author and song title.) Then you enter the menu (file->conversion) in sidplay2 and merge the sid tune with the .dat-file and you'll have a true playsid file.
2005-05-27 17:23
iopop

Registered: Dec 2001
Posts: 317
to convert a .prg to SID you can use SIDedit. http://www.transbyte.org/SID/SIDedit_download.html
2005-05-28 09:32
Steppe

Registered: Jan 2002
Posts: 1510
SIDedit is pretty selfexplaining. Load the .prg file of the packed JCH tune into it, set init to $1000, play to $1003, and edit the header fields. Hit the save button and you're done.
2005-05-28 23:11
silpheed
Account closed

Registered: May 2005
Posts: 3
Thanks all.

It looks like SIDedit is the tool for me.

The documentation is very straightforward and from the screenshots it looks like a pretty intuitive interface.

Thanks iopop and steppe for setting me on the right track.

I'm running a pre OSX mac so I may have to load up virtual PC to run SIDedit.

Wouldn't that be a recursive situation:
c64 registers - emulated by SIDedit - running on a virtual PC instance - in emulation under macOS.

Maybe I should simply fire up a 64!

Thanks again.
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