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Forum posts written the last 7 days.


Friday January 20 - 2017
C64 Pixeling: Project One & Win8 /Isildur 22:05 CET.
C64 Pixeling: Project One & Win8 /algorithm 21:59 CET.
C64 Pixeling: Project One & Win8 /Isildur 21:45 CET.
C64 Pixeling: Thoughts on turning charsets into modern fonts /JackAsser 19:08 CET.
C64 Pixeling: Thoughts on turning charsets into modern fonts /Merman 18:36 CET.
CSDb Entries: Release id #84078 : Stationfall /Groepaz 16:52 CET.
C64 Pixeling: Project One & Win8 /Elko (M.A.D. Newline) 14:45 CET.
C64 Coding: Trying to create an IP65 based ROM, troubles with addressing/memconfig /JackAsser 08:39 CET.
C64 Coding: Trying to create an IP65 based ROM, troubles with addressing/memconfig /wbochar 01:18 CET.
C64 Coding: Trying to create an IP65 based ROM, troubles with addressing/memconfig /wbochar 00:42 CET.
Thursday January 19 - 2017
C64 Pixeling: Project One & Win8 /ZeSmasher 21:20 CET.
C64 Pixeling: Project One & Win8 /JackAsser 20:34 CET.
C64 Pixeling: Project One & Win8 /Isildur 20:25 CET.
C64 Pixeling: Project One & Win8 /JackAsser 18:54 CET.
C64 Pixeling: Project One & Win8 /Oswald 18:53 CET.
C64 Pixeling: Project One & Win8 /JackAsser 18:47 CET.
C64 Pixeling: Project One & Win8 /Oswald 18:43 CET.
CSDb Entries: Release id #84078 : Stationfall /bugjam 18:43 CET.
C64 Pixeling: Project One & Win8 /JackAsser 18:20 CET.
C64 Pixeling: Project One & Win8 /Oswald 17:54 CET.
CSDb Entries: Release id #84078 : Stationfall /Groepaz 17:42 CET.
C64 Productions: C64 Reloaded ? (in Hardware) /JackAsser 15:52 CET.
CSDb Entries: Event id #2552 : Demobit 2017 /CreaMD 15:08 CET.
CSDb Entries: Event id #2552 : Demobit 2017 /Conjuror 11:37 CET.
Wednesday January 18 - 2017
C64 Productions: C64 Reloaded ? (in Hardware) /AlexC 23:55 CET.
CSDb Entries: Release id #84078 : Stationfall /jcompton 23:31 CET.
C64 Pixeling: Thoughts on turning charsets into modern fonts /Perplex 23:11 CET.
CSDb Discussions: Games that use VSP /Oswald 22:50 CET.
CSDb Discussions: Games that use VSP /Jammer 22:22 CET.
CSDb Discussions: Games that use VSP /Hein 21:53 CET.
CSDb Discussions: Games that use VSP /algorithm 21:31 CET.
C64 Pixeling: Thoughts on turning charsets into modern fonts /Lord Crucifier 21:26 CET.
CSDb Discussions: Games that use VSP /Count Zero 21:25 CET.
CSDb Discussions: Games that use VSP /JackAsser 21:18 CET.
CSDb Discussions: Games that use VSP /Jammer 20:27 CET.
C64 Pixeling: Thoughts on turning charsets into modern fonts /Digger 20:25 CET.
CSDb Discussions: Games that use VSP /Scan 20:20 CET.
CSDb Discussions: Games that use VSP /Hein 20:19 CET.
CSDb Discussions: Games that use VSP /Digger 20:18 CET.
CSDb Discussions: Games that use VSP /Jammer 20:07 CET.
CSDb Discussions: Games that use VSP /White Flame 20:00 CET.
CSDb Discussions: Games that use VSP /Hein 19:47 CET.
CSDb Discussions: Games that use VSP /Jammer 18:10 CET.
C64 Pixeling: Thoughts on turning charsets into modern fonts /Lord Crucifier 16:29 CET.
C64 Pixeling: Thoughts on turning charsets into modern fonts /Groepaz 15:40 CET.
C64 Productions: C64 Reloaded ? (in Hardware) /Groepaz 15:33 CET.
C64 Pixeling: Thoughts on turning charsets into modern fonts /ZeSmasher 15:21 CET.
C64 Pixeling: Thoughts on turning charsets into modern fonts /McMeatLoaf 13:50 CET.
C64 Pixeling: Thoughts on turning charsets into modern fonts /CreaMD 13:12 CET.
C64 Pixeling: Thoughts on turning charsets into modern fonts /Isildur 12:47 CET.
C64 Pixeling: Thoughts on turning charsets into modern fonts /Lord Crucifier 11:55 CET.
C64 Coding: Trying to create an IP65 based ROM, troubles with addressing/memconfig /JackAsser 10:15 CET.
CSDb Discussions: Games that use VSP /enthusi 10:02 CET.
CSDb Entries: Event id #2552 : Demobit 2017 /CreaMD 09:23 CET.
C64 Coding: Trying to create an IP65 based ROM, troubles with addressing/memconfig /wbochar 05:40 CET.
Tuesday January 17 - 2017
CSDb Entries: Event id #2526 : Intro Creation Competition 2016 /Hawk 23:26 CET.
CSDb Entries: Event id #2526 : Intro Creation Competition 2016 /Oswald 22:25 CET.
CSDb Discussions: Games that use VSP /Hein 22:15 CET.
CSDb Discussions: Games that use VSP /White Flame 19:49 CET.
CSDb Discussions: Games that use VSP /Hein 18:07 CET.
CSDb Entries: Event id #2526 : Intro Creation Competition 2016 /Hein 18:05 CET.
CSDb Discussions: Games that use VSP /Jammer 16:09 CET.
CSDb Entries: Event id #2526 : Intro Creation Competition 2016 /Oswald 15:42 CET.
CSDb Entries: Event id #2526 : Intro Creation Competition 2016 /Oswald 15:37 CET.
CSDb Entries: Event id #2526 : Intro Creation Competition 2016 /Cruzer 14:46 CET.
CSDb Entries: Event id #2526 : Intro Creation Competition 2016 /Didi 14:20 CET.
CSDb Discussions: Games that use VSP /skull 07:00 CET.
Monday January 16 - 2017
CSDb Entries: Release id #152591 : SD2IEC Kernal 1.0 /Claus_2015 23:25 CET.
C64 Productions: C64 Reloaded ? (in Hardware) /AlexC 22:57 CET.
CSDb Discussions: Help with turbo tapes /Xiny6581 20:34 CET.
C64 Coding: 64tass C-like escape sequences (ie '\xff') /Compyx 20:15 CET.
CSDb Discussions: Help with turbo tapes /Groepaz 19:52 CET.
CSDb Discussions: Help with turbo tapes /Zer0-X 19:51 CET.
C64 Coding: 64tass C-like escape sequences (ie '\xff') /soci 19:41 CET.
C64 Coding: 64tass C-like escape sequences (ie '\xff') /Compyx 18:21 CET.
C64 Coding: 64tass C-like escape sequences (ie '\xff') /Oswald 18:00 CET.
C64 Productions: C64 Reloaded ? (in Hardware) /TheRyk 17:50 CET.
C64 Productions: C64 Reloaded ? (in Hardware) /Groepaz 17:18 CET.
C64 Productions: C64 Reloaded ? (in Hardware) /AlexC 17:06 CET.
C64 Coding: 64tass C-like escape sequences (ie '\xff') /Compyx 16:22 CET.
CSDb Discussions: Help with turbo tapes /Zer0-X 14:13 CET.
C64 Coding: Fast way to rotate a char? /ChristopherJam 12:30 CET.
C64 Coding: Open Border and bitmap /Perplex 12:27 CET.
CSDb Discussions: Games that use VSP /oziphantom 11:37 CET.
CSDb Discussions: Games that use VSP /Comos 10:25 CET.
C64 Coding: Fast way to rotate a char? /Color Bar 10:03 CET.
CSDb Discussions: Help with turbo tapes /tlr 09:44 CET.
C64 Composing: Stereo SID's /The Git 09:44 CET.
C64 Coding: Open Border and bitmap /oziphantom 09:23 CET.
C64 Coding: Fast way to rotate a char? /Pex Mahoney Tufvesson 09:16 CET.
C64 Coding: Fast way to rotate a char? /Axis/Oxyron 09:04 CET.
C64 Coding: Open Border and bitmap /Angel of Death 08:59 CET.
C64 Coding: Open Border and bitmap /JackAsser 08:44 CET.
C64 Coding: Open Border and bitmap /tlr 08:06 CET.
C64 Coding: Open Border and bitmap /oziphantom 07:59 CET.
CSDb Entries: Release id #152591 : SD2IEC Kernal 1.0 /Claus_2015 06:10 CET.
CSDb Discussions: Help with turbo tapes /Xiny6581 01:36 CET.
CSDb Entries: Release id #152591 : SD2IEC Kernal 1.0 /jcompton 00:54 CET.
CSDb Discussions: Help with turbo tapes /Groepaz 00:34 CET.
Sunday January 15 - 2017
CSDb Discussions: Help with turbo tapes /wacek 23:54 CET.
CSDb Entries: Release id #152591 : SD2IEC Kernal 1.0 /Claus_2015 22:42 CET.
CSDb Questions: VCFe C64-release - does that belong here? /Pac 18:38 CET.
C64 Coding: Fast way to rotate a char? /Color Bar 18:29 CET.
C64 Coding: Open Border and bitmap /Angel of Death 17:18 CET.
C64 Coding: Open Border and bitmap /oziphantom 16:54 CET.
CSDb Entries: Release id #152591 : SD2IEC Kernal 1.0 /TheRyk 16:44 CET.
CSDb Entries: Release id #152591 : SD2IEC Kernal 1.0 /Claus_2015 16:11 CET.
CSDb Discussions: Games that use VSP /Groepaz 15:57 CET.
CSDb Entries: Release id #152591 : SD2IEC Kernal 1.0 /Impetigo 15:56 CET.
CSDb Discussions: Games that use VSP /Comos 14:39 CET.
C64 Coding: Fast way to rotate a char? /Oswald 14:37 CET.
CSDb Entries: Release id #152591 : SD2IEC Kernal 1.0 /Claus_2015 13:53 CET.
C64 Coding: Fast way to rotate a char? /Color Bar 11:29 CET.
C64 Coding: Open Border and bitmap /Stryyker 11:24 CET.
C64 Coding: Open Border and bitmap /oziphantom 11:17 CET.
C64 Coding: Issues with Double Buffering $0400+$0c00, $d011, vertical scrolling /Oswald 10:42 CET.
C64 Coding: Issues with Double Buffering $0400+$0c00, $d011, vertical scrolling /wbochar 04:36 CET.


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