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8-Bit Terrorists   [2007]

8-Bit Terrorists Released by :
Digital Sounds System

Release Date :
25 February 2007

Type :
C64 Basic Demo

Released At :
15 Years Oxyron Party 2007

Achievements :
C64 Demo Competition at 15 Years Oxyron Party 2007 :  #4

User rating:****______  4.1/10 (8 votes)   See votestatistics

Credits :
Code .... Knoeki of Digital Sounds System
Music .... LordNikon
Graphics .... Knoeki of Digital Sounds System
Design .... Knoeki of Digital Sounds System
Linking .... Rambones of Ancients, HVSC Crew
Concept .... Knoeki of Digital Sounds System


SIDs used in this release :
A Minimal Jungle Experience(/MUSICIANS/L/LordNikon/A_Minimal_Jungle_Experience.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by jailbird on 26 February 2007
Quote:
http://iancoog.altervista.org/HF/papposoft_demo.zip
sweet! \:P/
User Comment
Submitted by iAN CooG on 26 February 2007
@knoeki: you lost your bet, just see the basic sources. All basic with pokes/wait and some :::: fillers for timings. The only thing in asm is the irq setup for music in one of them, everything else is done without cheating with hidden asm in datas or preloaded in memory etc.
User Comment
Submitted by null on 25 February 2007
Ian: I bet that stuff uses DATA lines to poke the ASM into basic... which is not pure BASIC... and not my style either.

and who cares about effects? the only thing that matters is that it is enjoyable to watch =)
User Comment
Submitted by Mirage on 25 February 2007
long story short: it's called 'basic' for a reason, no matter how advanced it is
User Comment
Submitted by iAN CooG on 25 February 2007
@2F: of course one can, but i fail to see any fancy code or visuals in this one.
@knoeki: these are what I call Basic demos. They're all previously unreleased stuff - at least for non italian users - made by Freedom/ex-HF aka MarC=ello/ex-Papposoft who left the scene for RL problems but showed me how it can be done.
http://iancoog.altervista.org/HF/papposoft_demo.zip
http://iancoog.altervista.org/HF/knhum.rar
http://iancoog.altervista.org/HF/basicall60percent.zip
http://iancoog.altervista.org/HF/biscroll_neat.prg
http://iancoog.altervista.org/HF/intro.prg
http://iancoog.altervista.org/HF/wonder_better.prg
(copy/paste urls in case Altervista chokes)
User Comment
Submitted by Twoflower on 25 February 2007
I'm pretty sure you can create quite amazing basic-demos by only using some ML for the necessary functions. I mean, Gunship and Pirates was made in that way.
User Comment
Submitted by ptoing on 25 February 2007
I like it. I am really looking forward to seeing some ASM action from Knoeki.
User Comment
Submitted by Mace on 25 February 2007
There are technical demos and there are stylish demos. Some pretty nicely styled demos have been released, without very stunning code.
8-Bit Terrorists has a nice style for a BASIC demo, even if it doesn't push the boundaries very far.
User Comment
Submitted by Richard on 24 February 2007
BASIC can be restrictive, but you can push BASIC even further, and create some amazing stuff, but not as amazing as assembly language.
User Comment
Submitted by null on 24 February 2007
"Ridiculous. Not even worth to vote."

Can you explain that? why would it be ridiculus? because it's BASIC and beat an Amiga and c64 demo? Did you even watch it?

anyways, your comment phailz. I don't mind people saying my prods are crap, but making senseless comments? like saying it's ridiculus without saying why (so I could work on it in the future).
User Comment
Submitted by iAN CooG on 24 February 2007
Ridiculous. Not even worth to vote.
User Comment
Submitted by JackAsser on 24 February 2007
Knoeki raised my expectations in the chat by claiming this was the best basic demo yet... I think he was right. :D
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