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Da Winnah   [2007]

Da Winnah Released by :
Beyond Force [web]

Release Date :
29 July 2007

Type :
C64 One-File Demo

Released At :
Katastrof 2007

Achievements :
C64 Demo Competition at Katastrof 2007 :  #3

User rating:awaiting 8 votes (4 left)   See votestatistics

Credits :
Code .... TNT of Beyond Force
Music .... Rob Hubbard
Graphics .... TNT of Beyond Force
Text .... TNT of Beyond Force


SIDs used in this release :
Skate or Die (intro)(/MUSICIANS/H/Hubbard_Rob/Skate_or_Die_intro.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Ed on 20 August 2007
Nice Diagonal rasterbars and cool that you got the Hubbard tune in there !
User Comment
Submitted by TNT on 20 August 2007
@FMan:

If you check out the code, you see that it keeps calling 7d05, 7dc3, 7e2c, 7e95 and 7efe each frame. Those handle the five scrollers which aren't visible because sprites are disabled for reasons stated earlier.

At 6aba you see how much work it does to draw one narrow raster, 529f does conversion from chunky to bitmap, and finally 57c8 moves it into charset. Chunky approach makes some things easier, but I had a perfectly good reason to not implement them :)

Doing any MMC64 stuff might wake up the Great Troll King BataNamu... and I'm having much more fun with Paradroid.
User Comment
Submitted by FMan on 19 August 2007
I probably need to read what you said a few more times, coz I didn't understand anything. ;-) Anyway, now that you've had your fun, sober up and make the MMC writer work!
User Comment
Submitted by TNT on 19 August 2007
Yes, but it wouldn't need to do that if it didn't run five scrollers (sprites disabled, because I was too drunk to link in the texts + they made digis sound really bad) and bend itself backwards to draw couple of rasters (again, I was too drunk to make use of the fact that they are drawn into a chunky buffer). BTW, check out the scroller code :)
User Comment
Submitted by FMan on 19 August 2007
Ah, switches into 2-megahertz mode in the borders?
User Comment
Submitted by TNT on 19 August 2007
@doc: what effort?
User Comment
Submitted by Joe on 19 August 2007
Hehe, you should try warping the first part in the emu just a little bit... ;P
User Comment
Submitted by d0c on 19 August 2007
i gave it 3 for the effort.....
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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