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Nyan64   [2011]

Nyan64 Released by :
AttentionWhore

Release Date :
14 August 2011

Type :
C64 Intro

User rating:*****_____  5.4/10 (14 votes)   See votestatistics
*****_____  4.6/10 (6 votes) - Public votes only.

Credits :
Code .... Green of AttentionWhore
Music .... Bitch of AttentionWhore
Graphics .... Green of AttentionWhore


SIDs used in this release :
Nyancat64(/MUSICIANS/B/Bitch/Nyancat64.sid)

Download :
http://csdb.dk/getinternalfile.php/99181/nyancat64.prg (downloads: 535)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Oswald on 17 August 2011
Hey Green, I'm Sorry for being such an asshole. But really this could have been better :). Anyway if you have any coding question feel free to PM me. You could have the built in sprite stretch for a start, and then there's a 4x4x16 softmode aswell ( I can give you source) etc.
User Comment
Submitted by Luca on 17 August 2011
To say the truth, Green, Plus/4 version is a gigantic 6-framed bitmap animation, where the code lies all around the bitmap itself.
User Comment
Submitted by Oswald on 15 August 2011
I have already used d010 when I coded in basic. next time invent some more time & petting scene shouldnt applaud such a minuscule effort.
User Comment
Submitted by Green on 15 August 2011
i know its not the best in case of garfik, ist only one way to create nyancat an c64.
Atari 2600 and C+4 version are some 4 frame fullsceen animations !
this isn't, so its only 2k file size.

I think tehre is no need for $d010 for this =)

what about 4 frame sprites? there are 5 to 7 frame sprite animation

but so... love it or not :)
User Comment
Submitted by SanderFocus on 15 August 2011
Is it? I thought it was quite original and creative.
User Comment
Submitted by Groepaz on 15 August 2011
making demos from internet memes sucks anyway, so what? =P
User Comment
Submitted by Oswald on 15 August 2011
hello petting scene...

this one seriously sucks. even the atari 2600 can do better: http://pouet.net/prod.php?which=57530. even for a beginner on a c64 this sucks. cant you draw 4 frames of animations in a sprite?
User Comment
Submitted by lemming on 15 August 2011
I loved it \:)/ especially with the catchy megafunky tune!
User Comment
Submitted by Groepaz on 15 August 2011
next: how to use $d010 :o)

i like the tune, would fit into a crack intro :)
User Comment
Submitted by Ragnarok on 14 August 2011
as a start,and(!) for party coding thats really great stuff. next time give me dancing and wobbling penises! =D
User Comment
Submitted by CreaMD on 14 August 2011
Nice attempt, but a bit subtle in comparison to original. Btw. if those are sprites, 2x expansion would help.
User Comment
Submitted by JCB on 14 August 2011
http://www.youtube.com/watch?v=Yphs-Vhye_g +4 is much better :P
User Comment
Submitted by Pouso-G on 14 August 2011
Damn! ...and I thought, I was safe here... At least the music isn't as annoying as in the original... :D
User Comment
Submitted by Mr. SID on 14 August 2011
Why not pixel precise? Lame!
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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