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Panic Analogue +HD   [2011]

Panic Analogue +HD Released by :
Genesis Project [web]

Release Date :
1 December 2011

Type :
C64 Crack

Proper release: OK
Properties: First release

User rating:awaiting 5 votes (1 left)   See votestatistics

Credits :
Trainer .... Zyron of Genesis Project, Nostalgia, Oxsid Planetary
Original Supply .... hedning of Genesis Project
Linking .... Zyron of Genesis Project, Nostalgia, Oxsid Planetary
Bug-Fix .... Zyron of Genesis Project, Nostalgia, Oxsid Planetary


Intro used in this crack:
DownloadGenesis Project "Buccaneer Intro" by Genesis Project

Download :
http://csdb.dk/getinternalfile.php/100729/Panic_Analogue+HID-GP.zip (downloads: 1048)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by -$iXX!- on 14 March 2015
Killer game!
User Comment
Submitted by Jucke on 8 March 2012
Killer intro!
User Comment
Submitted by Yogibear on 6 December 2011
Hi-score saver added! Great!
User Comment
Submitted by Heavy Stylus on 1 December 2011
I wish people would throw away VICE and buy a C64 with paddles instead :D
User Comment
Submitted by iAN CooG on 1 December 2011
ok so it's not only me who has this problem but still I wonder why arkanoid works with paddle, i have to test something else. Edit: also Clowns cart game by Commodore works flawlessly with paddle in port 1.
The original CRT version of this game works even with my VICE build. This crack probably does something that VICE 2.3.10 doesn't like. Removing the intro and starting the game by itself solves the problem, so there's something in the exit routine from the intro that makes the paddle reading faulty, but again, only in current vice build, not a bad crack problem.
There is still something in current VICE trunk that doesn't work as it should =)
edit2: bug easily reproduced, bug report filed at SF and FIXED in no time by Blacky. Now works.
http://sourceforge.net/tracker/?func=detail&atid=1057617&aid=34..
User Comment
Submitted by Jazzcat on 1 December 2011
I wish people would throw away 2.3 until a more stable version is released. :D
User Comment
Submitted by Norrland on 1 December 2011
Ian: Some people have reported the exact same problem in some builds of vice (see http://sourceforge.net/tracker/index.php?func=detail&aid=335866.. ), dunno if it helps you...
User Comment
Submitted by Heavy Stylus on 1 December 2011
Sorry iAN - I can't help then. That is what I'm doing here. Left click to switch states, left and right movement with the mouse moves the player :(
User Comment
Submitted by iAN CooG on 1 December 2011
of course is what i did, and i repeat, works with arkanoid and not with this. It just reacts to the mouse button by opening & closing the character's mouth, but no movement.
User Comment
Submitted by Heavy Stylus on 1 December 2011
iAN - I'm using the WinVICE-2.3-x86 here. You have to change mouse settings to Paddle in port 1, then press ALT-Q whilst the window is active to capture the pc mouse input as a paddle in-game. I hope that helps!
User Comment
Submitted by iAN CooG on 1 December 2011
strange, doesn't work here in vice 2.3.10, while arkanoid for example works fine setting paddle in joyport1
User Comment
Submitted by -$iXX!- on 1 December 2011
Far better to play with paddles on a real C64 but it also works very well to play in VICE with mouse.
User Comment
Submitted by Heavy Stylus on 1 December 2011
Probably worth mentioning that this game is paddle controlled only. Go on, buy a pair - Panic Analogue is worth it :)
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