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Pimp My Commodore 100%   [2012]

Pimp My Commodore 100% Released by :
Chorus, Resource [web], Singular [web]

Release Date :
15 November 2012

Type :
C64 One-File Demo

User rating:*********_  8.7/10 (29 votes)   See votestatistics
*********_  8.9/10 (10 votes) - Public votes only.

Credits :
Code .... Clarence of Chorus
  Oswald of Resource
  Scorpy of Replay, Singular
  Soci of Singular, The IDE64 project, VICE Team
Music .... Hermit of Samar Productions, SIDRIP Alliance, Singular
  NecroPolo of Ancients Pledge Inc., Avatar, Level 64, SIDRIP Alliance
Graphics .... AmN of Anarchy, Resource
  Leon of BugKiller TM, Chorus, Resource, Singular
  Poison of Singular
Design .... Poison of Singular
Idea .... Cargo of Singular
Help .... Artlace of Active, Chorus, Gheymaid Inc.
  Edhellon of Resource


SIDs used in this release :
Pimp My Commodore(/MUSICIANS/H/Hermit/Pimp_My_Commodore.sid)
Pimp My Commodore (note)(/MUSICIANS/H/Hermit/Pimp_My_Commodore_note.sid)

Download :
http://csdb.dk/getinternalfile.php/110510/pimp_final.prg (downloads: 1728)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Jak T Rip on 24 November 2012
I agree to all the other comments :)
Really stunning release.
User Comment
Submitted by Yogibear on 19 November 2012
Contains some very good stuff!
User Comment
Submitted by Karoshier on 18 November 2012
WOW! Catchy and impressive for a onefiler.
User Comment
Submitted by Bubis on 16 November 2012
Vectors fonts are so cool that I might want to borrow them. :)
User Comment
Submitted by HCL on 16 November 2012
Quote:

Oswald: hey guys, I dont reach the end up scroller in emulator..

Clarence: Oswald, there is no end upscroller..

:D you are so funny guys :). A great demo, made even greater with this 100% release.
User Comment
Submitted by Digger on 15 November 2012
Bicubic bezier SVG vector renderer? No way! :) Tell me you've just compressed them animations.
User Comment
Submitted by Mace on 15 November 2012
Oswald, I was wondering how you could get so much text in there with such a cool font!
User Comment
Submitted by Clarence on 15 November 2012
Oswald, there is no end upscroller, but a note. When demo starts you have 5 seconds to hit space to start with the note. Maybe it's a good idea to start the demo without warp mode. ;)
User Comment
Submitted by Oswald on 15 November 2012
hey guys, I dont reach the end up scroller in emulator.. :( btw in hindsight I could have added movement in the floormap plasma part easily.. pfft. it doesnt look like it but soci's vectorfonts are the best code in this demo :)
User Comment
Submitted by Mr. SID on 15 November 2012
Is this really a Dentro now and the old version isn't? :)
User Comment
Submitted by Mace on 15 November 2012
We need more onefilers like this one!
Cool stuff, I especially like the blocky sideborder plasma.
User Comment
Submitted by Poison on 15 November 2012
Some timing has been changed, effects polished, got a note with a nice new effect + music... Have fun!
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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