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Super Bread Box + [16kb cartridge]   [2012]

Super Bread Box + [16kb cartridge] Released by :
Genesis Project [web]

Release Date :
1 December 2012

Type :
C64 Crack

Proper release: 100%
Properties: First release

AKA :
Super Crate Box 64 +

User rating:*********_  9/10 (6 votes)   See votestatistics

Credits :
Trainer .... Zyron of Genesis Project, Nostalgia, Oxsid Planetary
Original Supply .... hedning of Genesis Project, Senex
Linking .... Zyron of Genesis Project, Nostalgia, Oxsid Planetary


Intro used in this crack:
DownloadGenesis Project "Borderline Intro" by Genesis Project

Download :
http://csdb.dk/getinternalfile.php/110938/Super_Bread_Box+_(GP).zip (downloads: 612)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Sixx/G★P on 1 December 2012
dazed and confused.
User Comment
Submitted by Didi on 1 December 2012
@Sixx: No aggression intended by the big letters.
User Comment
Submitted by Rough on 1 December 2012
In my trainer menu you just have to press space if you don't want to know anything about trainers. No 5x [N] or whatever.
User Comment
Submitted by Sixx/G★P on 1 December 2012
Didi, thanks for the clarification, but why the aggression and why towards you, for having to press a button?
User Comment
Submitted by Didi on 1 December 2012
dink just requests to set the initial value(s) to NO, nothing else.
User Comment
Submitted by Zyron on 1 December 2012
@dink: Isn't that what you always do in trainer menus, disable or enable the trainers? The only difference with mine is that you press return instead of usual Y/N.
User Comment
Submitted by dink on 1 December 2012
Zyron: don't get me wrong, I appreciate what you are doing, but having to disable trainers to start a game is lame, and doesn't make for a trainer I'd like to keep around. I'm not the only one that don't like trainers to default to yes...
User Comment
Submitted by Burglar on 1 December 2012
cool you fixed it quickly, nahoj
User Comment
Submitted by lemming on 1 December 2012
Gotta agree with Twoflower here, it's a small detail but why keep trainers auto-enabled? This annoyed me already in some previous release the name of which I can't recall but anyway :)
User Comment
Submitted by Zyron on 1 December 2012
Quoting Twoflower
Great, both you and Laxity managed to botch the invincibility trainer
The trainer is fixed. We were in a hurry & didn't notice it at first.


Quoting dink
Even worse, the trainer defaults to YES. Trainers that default to YES make me angry, and you won't like me when I'm angry. :D (thats why we have Laxity)
Pressing return once to switch it off before crsr down to start the game makes you angry? And that is why we have Laxity? Mmkey... :)
User Comment
Submitted by dink on 1 December 2012
Even worse, the trainer defaults to YES. Trainers that default to YES make me angry, and you won't like me when I'm angry. :D (thats why we have Laxity)
User Comment
Submitted by Twoflower on 1 December 2012
Great, both you and Laxity managed to botch the invincibility trainer (a hint - try using the diskgun). Let's see who makes the proper version first, perhaps with some additional trainers (enemies never evolve, omit katana, grenade launcher and mines from crates)?

This great game deserves a decent crack.
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