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GraphixMania II   [1991]

GraphixMania II Released by :
Modern Arts

Release Date :
25 January 1991

Type :
C64 Demo

AKA :
Graphixmania 2

User rating:*********_  8.8/10 (34 votes)   See votestatistics
*********_  8.9/10 (20 votes) - Public votes only.

Credits :
Code .... Mat of Modern Arts
  Tim of Modern Arts
Music .... Mat of Modern Arts
  Tim of Modern Arts
Graphics .... Joe of Modern Arts
  Mat of Modern Arts
Sampling .... Mat of Modern Arts


SIDs used in this release :
Agima(/MUSICIANS/K/Kleinert_Tim/Agima.sid)
Disko(/MUSICIANS/H/Hillebrand_Matthias/Disko.sid)
Graphixmania 2 (part 3)(/MUSICIANS/K/Kleinert_Tim/Graphixmania_2_part_3.sid)
Graphixmania 2 (part 6)(/MUSICIANS/K/Kleinert_Tim/Graphixmania_2_part_6.sid)
Trinity (tune 2)(/MUSICIANS/K/Kleinert_Tim/Trinity_tune_2.sid)

Download :
ftp://ftp.scs-trc.net/pub/c64/Demos/pal/m/Modern_Arts/Graphixmania_2.zip (downloads: 1174)
http://c64.ch/demos/download.php?id=2424 (downloads: 849)
http://csdb.dk/getinternalfile.php/64388/Graphixmania_II.zip (downloads: 326)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by ZeSmasher on 28 January 2015
That fab demo was shown at the Crusade party in December 1990. I know because I was there, and mighty Modern Arts too! :)
MDA didn't spread the demo there, coz they wanted to review and change some minor things before releasing it.
I think I got the 100% version 1-2 weeks later - the release date reported on csdb seems a bit too far for me (but perhaps I'm wrong, it happened so many years ago...)
User Comment
Submitted by PAL on 28 January 2015
...or from here ;-)

Origin of Nuts
User Comment
Submitted by TheRyk on 28 January 2015
Guess this is from where the inspiration for last part of
Coma Light 13
might have come :)

Quite awesome stuff, especially for its time
User Comment
Submitted by Count Zero on 27 November 2014
IMHO things like these should easier get your appreciated 10 over any "new age" productions powered by converters, java based assemblers and inhuman toolchains :)
User Comment
Submitted by Sith on 27 November 2014
Damn for not being able to edit; I had the wrong Mat(t). This guy is Swiss. Sorry. :X
User Comment
Submitted by Sith on 27 November 2014
Very memorable demo and top notch in its day. Hell, it's still even great today as this demo aged well. Well I guess now I know where CL13 got the mustard with their end-sequence. That part of this demo really rocked, as did the last part with the group-members going into an argument haha. Fuck, I still give this a 9 today for originality and skill.

Matt, wo zie je met niew tuug? Bluven goajn vint, bluven goajn!
User Comment
Submitted by Deev on 10 August 2013
Great demo, I particularly want to mention the end part tune which is one of my all time favourite C64 pieces. There are times when I sit at my computer with the .sid on repeat time after time. When I first got this demo, I only had a C64c so the samples didn't even play properly, but I still loved the music!
User Comment
Submitted by PAL on 10 August 2013
I remember when i got this demo in my mailbox fom f4cg swapper, I was so happy and thought it was such a cool demo... and they had the true friendship shining through.
User Comment
Submitted by Yazoo on 10 August 2013
Thunderblade: hehe, well having samples in demos means lots of memory (and rastertime) usage. and it lowers the pace if you wanna let ppl listen to it some time.
so in trackmos its the best solution to put that as an intro (loading time doesnt matter that much here), flip disk part (where you have a natural break in the flow - and ppl can decide the "pace" themselfes) - or endpart.

and yea, i still love this demo quite much and check it out every now and then. its one of my all time favourites when it comes to the demos of the 80s and 90s
User Comment
Submitted by ThunderBlade on 10 August 2013
Great music in the endpart. Did this demo start the tradition of having digisounds in the last part? Coma Light 13 and Wonderland XII seem to follow this. :)

I also like the two girls, the one that's still dressed looks at you... waiting... tempting... It's very difficult to create such a facial expression on C64 with its limited resolution.
User Comment
Submitted by Tim on 30 October 2012
matt, matt.. joe, joe.. tim, joe, tim, matt.. :) awesome, haven't seen this one in.. pff 22 years.. OMG getting old ;)
User Comment
Submitted by Dr.j on 3 July 2012
a must see demo for every c64 lover . aawesome demo. absolutly kicking ass design+music+code. i simply with love with this piece of art ! thumbs up guyz
User Comment
Submitted by Joe on 15 June 2012
One of the top for sure. For those of you who haven't seen MDA's productions, this one gives you the lot. An all time personal favorite. Well part from T'Pau that is :)
Make sure you give that final tune in the demo a chance if you skip the others. This is fab!
User Comment
Submitted by Jammer on 31 January 2009
indeed, indeed! \:D| \:D/ |:D/ \:D/
User Comment
Submitted by Soren on 7 April 2008
Superb demo. Part 6 has one of the best sid tunes ever! Hooray for 6581 chips also ;-)
User Comment
Submitted by Stainless Steel on 27 March 2008
Holy shit, the part6 music is so totally outrageously awesome!
the chords are insane, the whole arrangement is flawless and the melody is really catchy.
User Comment
Submitted by Mr. Mouse on 15 February 2008
This is a gem in demo history and damn funny. I was mesmerized by the discussion the three had in the final part. Laughed my ass off. "Mat, why are those pixels so fat?" *Mat looks shocked, Joe grins* Brilliant. Great music too, I just had to play with the digitized sounds (Digihack 1).
User Comment
Submitted by Necro on 18 November 2007
Yes I remember watching this demo many times.. "I'm Mat... I'm Tim! I'm Joe." Very memorable, and great interactive scrollers!
User Comment
Submitted by Death on 6 November 2007
the first time i watched this demo i was really impressed about the cool idea with the lion-head in the intro. the whole demo is from the start until the end an eye-candy and shows all i like in a good demo... excellent grafix, code and muzzak !! i don't know how often i watched this demo, but it's amazing all the time!
User Comment
Submitted by Oswald on 28 May 2007
ok, I have seen this one on YOUTUBE for this first time, given that I love it, the soundtracks kick so hard its unbelievable, and the jokes work, very very nice altogether. its not every day I hype about such an old demo I havent seen in its days :) mat mat tim joe joe joe tim tim dum da dum....
User Comment
Submitted by doZe on 6 October 2006
yes .... time warp back to the "roots" *lol* ... great music ... all in all something 2 amuse .... dZ!
User Comment
Submitted by Style on 3 September 2006
how is this demo not in the top ten?

My fave.
User Comment
Submitted by A3 on 10 March 2006
Yep those dancing guys and gal sure are funny to watch. I remember how stunned I was the first time I saw this demo. L-r, L-r, L-r come on join the craze.
User Comment
Submitted by Jailbird on 1 February 2004
Come on, do the Modern Art dance: "Left-right, left-right" :)
A demo full of fine code, great graphics and very neat music. I remember laughing my ass off while watching the last part where the three demomakers are arguing a-la "Trilight"/Padua...
Simply amazing! A must see for every demo-lover.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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