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The Megademo   [1988]

The Megademo Released by :
Higher Intelligence Company

Release Date :
12 August 1988

Type :
C64 Demo

User rating:*********_  8.6/10 (6 votes)   See votestatistics

Credits :
Code .... John Almasi
Music .... Adam Gilmore
  Future Freak of Dexion
  Jeroen Tel of Maniacs of Noise
  Johannes Bjerregaard of Upfront
  John Almasi
  Markus Schneider
  Matt Gray
Graphics .... John Almasi


SIDs used in this release :
Bantam(/MUSICIANS/T/Tel_Jeroen/HCS_etc/Bantam.sid)
Children Songs(/MUSICIANS/T/Tel_Jeroen/Children_Songs.sid)
Cooperation Demo(/MUSICIANS/F/Future_Freak/Cooperation_Demo.sid)
Draconus(/MUSICIANS/G/Gilmore_Adam/Draconus.sid)
Megademo (part 10)(/MUSICIANS/H/HIC/Megademo_part_10.sid)
Professional BMX Simulator(/MUSICIANS/G/Gray_Matt/Professional_BMX_Simulator.sid)
Rhenus Demo(/MUSICIANS/S/Schneider_Markus/Rhenus_Demo.sid)
Scout(/MUSICIANS/T/Tel_Jeroen/Scout.sid)
Serpent Demo(/MUSICIANS/G/Gray_Matt/Serpent_Demo.sid)
The Corporation(/MUSICIANS/G/Gilmore_Adam/Corporation.sid)
Thunderforce(/MUSICIANS/B/Bjerregaard_Johannes/Thunderforce.sid)
When Will I Be Famous?(/MUSICIANS/B/Bjerregaard_Johannes/When_Will_I_Be_Famous.sid)


Scrolltext and other text in this release : ()
part02
part03
part04
part05
part06
part07
part08
part09
part10
part11

Download :
http://www.c64.ch/demos/download.php?id=2018 (downloads: 1344)
http://csdb.dk/getinternalfile.php/2334/Higher Intelligence Company - The Megademo.zip (downloads: 312)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Peepo on 4 January 2017
This demo is the one that sticks out as most memorable for me. I specifically remember loving the music and the raster bars. The drummer part is very memorable also. Great stuff.
User Comment
Submitted by Pixman on 20 September 2015
Haven't seen this before. Pretty nice megademo. For '88, it's awesome. People must have been thrilled :)
9/10 (could have been a bit more inventive)
User Comment
Submitted by ready. on 22 November 2012
the guy playing drums is so cool: synchronized audio with the guy's hands. And also the drum the guy beats on changes accoring to the played drum.
User Comment
Submitted by chancer on 19 September 2007
I remember this demo very well. Even after all these years it's stuck in my mind. Sadly it doesn't seem to work under winvice, so I'll have to check it out on a real c64 again.
User Comment
Submitted by Steppe on 25 August 2007
Oswald, if I'm not completely mistaken (didn't look at the code), this is a plain one-loop-sample repeated over and over again. We once decided not to add these to HVSC.
User Comment
Submitted by Oswald on 28 July 2007
steppe, and how about the intro tune ?
User Comment
Submitted by Steppe on 10 April 2007
Added sids. That digitune in the drummerpart is not in HVSC yet.
User Comment
Submitted by Ed on 7 December 2006
Chill Oswald! We all know that feeling ;D

Some rather neat tricks with tiles.
User Comment
Submitted by Oswald on 23 August 2006
omg omg THE FIRST DEMO I EVER SAW IS THIS \%D/ this started me on the holy road :D rotfl back then at very first watching I thought this is a bunch of intros and was nervous finding the game after them :D but later I have learned what is this about, and became a coder :D
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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