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CSAM Super   [2014]

CSAM Super Released by :
Algorithm

Release Date :
7 January 2014

Type :
Other Platform C64 Tool

AKA :
CSAM V4

User rating:**********  9.9/10 (7 votes)   See votestatistics

Credits :
Code .... Algorithm of Algotech, Onslaught, svenonacid
Design .... Algorithm of Algotech, Onslaught, svenonacid
Idea .... Algorithm of Algotech, Onslaught, svenonacid
Concept .... Algorithm of Algotech, Onslaught, svenonacid
Docs .... Algorithm of Algotech, Onslaught, svenonacid
Test .... Algorithm of Algotech, Onslaught, svenonacid

Download :
http://csdb.dk/getinternalfile.php/125958/CSAMSuper.zip (downloads: 589)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by TSM on 9 January 2014
Just out of curiosity, which language was used for this?
User Comment
Submitted by Bamse on 7 January 2014
Looking forward to "mess around" with this new release! Used CSAM3 a hundred times :)
User Comment
Submitted by algorithm on 7 January 2014
Also if you are talking about codebook and lookuptable optimisation (instead of using the dithered image as source) this will be implemented in the compression studio that will be another module for the application
User Comment
Submitted by algorithm on 7 January 2014
Kabuto. Absolutely. This will be implemented. Infact CSAM V3 had this option. It can work well for some images and faster encode as well due to lesser blocks
User Comment
Submitted by Yogibear on 7 January 2014
Clever stuff!
User Comment
Submitted by Kabuto on 7 January 2014
Great tool, might be handy for me, e.g. creating quick mockups!

It would be nice if 320x200 wasn't the only permitted image size, in order to apply it to a larger image I had to slice my test picture into chunks, make an AVI from that and feed that into CSAM Super.

Also, especially when using the C64 Convert Studio, one might be able to get better quality if the final quantization outcome was fed back into the codebook generator. In my tests it often generates chars that are more or less identical, wasting efficiency.
User Comment
Submitted by Elder0010 on 7 January 2014
thanx algo!
User Comment
Submitted by Dr.j on 7 January 2014
I am about to try the tool one day. Thanks very much for this absolutely fine app. (i saw the vid on yt and it was impressive) you are the man ALGO ;-)
User Comment
Submitted by Groepaz on 7 January 2014
works fine in linuks w/ wine, if anyone cares :)
User Comment
Submitted by Scarzix on 7 January 2014
I am very interested in trying it, as I think this is a very cool idea/tool indeed. But somehow I'm not even able to download it here. Guess I will have to try some other way around then. But thanks for fast reply. Thumbs up for your effort on the tool!
User Comment
Submitted by algorithm on 7 January 2014
Also, the actual program (avi import) works by extracting data to the drive (which some virus heuristics would assume is a Trojan dropper)
User Comment
Submitted by algorithm on 7 January 2014
Its a false alarm. Trust me. The EXE is packed via ASPACK
User Comment
Submitted by Scarzix on 7 January 2014
Wondering why my Avast anti-virus scanner tells me that this is infected with Win32:Evo-gen ?
User Comment
Submitted by algorithm on 7 January 2014
Linux version to come soon...
User Comment
Submitted by algorithm on 7 January 2014
Finally Released. Enjoy the export options for direct running on C64. Please read the instruction manual first!
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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