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Hero Time 2   [2014]

Hero Time 2 Released by :
FanCA [web]

Release Date :
25 January 2014

Type :
C64 Game

Released At :
SEUCK Compo 2014

Achievements :
C64 Game Competition at SEUCK Compo 2014 :  #5

User rating:awaiting 5 votes (1 left)   See votestatistics

Credits :
Code .... Antifan
  Chris Yates
Music .... Richard of Blazon, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension
Graphics .... Indyjr of FanCA, Indy Software
Design .... Indyjr of FanCA, Indy Software
Linking .... Richard of Blazon, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension
Concept .... Indyjr of FanCA, Indy Software
Loader .... Martin Piper


SIDs used in this release :
Avatar(/MUSICIANS/B/Bayliss_Richard/Avatar.sid)
This Way to X2008(/MUSICIANS/B/Bayliss_Richard/This_Way_to_X2008.sid)
Thunderload - Extended Mix(/MUSICIANS/B/Bayliss_Richard/Thunderload-Extended_Mix.sid)
Valient One(/MUSICIANS/B/Bayliss_Richard/Valient_One.sid)

Download :
http://csdb.dk/getinternalfile.php/126829/herotime2.d64 (downloads: 508)
http://csdb.dk/getinternalfile.php/126830/Hero_Time_2_TAPE.tap (downloads: 156)
http://csdb.dk/getinternalfile.php/126831/Hero_Time_Documents_TAPE.tap (downloads: 134)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by spider-j on 31 January 2014
oh, and I beat the whole game in one try ... *yawn*
User Comment
Submitted by spider-j on 31 January 2014
Completely boring game. Walk upwards, kill some enemy every now and then, occasionally wait for the spider enemy to pass, which movements truly suck.
GFX: too much green on green... quite dull.
User Comment
Submitted by Didi on 26 January 2014
Quite boring SEUCK. Good ingame graphics, but very few variations on enemies (I counted only 4: Warrior, spider, bat and fireball cannon) and some boxes are put too far aside to collect them.
User Comment
Submitted by Jailbird on 26 January 2014
User Comment
Submitted by Mase on 26 January 2014
Haha! Amazing how one word can get a response :) Well at least you know what you are I guess.
User Comment
Submitted by Rough on 26 January 2014
Still offendend, ey? You fucking lamer.
User Comment
Submitted by Mase on 26 January 2014
Dick
User Comment
Submitted by Rough on 25 January 2014
And... in the title pic's upper left corner. Is that supposed to be like that or an error?
User Comment
Submitted by Rough on 25 January 2014
Thanks for the answer, Richard.
User Comment
Submitted by Richard on 25 January 2014
@Rough

.tap versions of the games get released for use on hardware, such as a 1541U2 tape extender or DC2N, etc. Also for those who like the nostalgia about tape loaders.
User Comment
Submitted by dink on 25 January 2014
My only complaints..
No BG Music & the enemies just run around the screen shooting randomly at the same interval, but never "at the player".
User Comment
Submitted by Bago Zonde on 25 January 2014
Grrr, really nice atmosphere but actually one thing piss me off! After cementary I was going left side and after change of background to building interiors - I've stuck at wall! So I must to start from the very beginning once again :(.
User Comment
Submitted by Rough on 25 January 2014
Hm, why do you guys release .tap versions of these games? (before anyone starts whining again, I'm asking cause I'd really like to know, not complaining)
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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