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Durch den Monsun   [2014]

Durch den Monsun Released by :
Delysid

Release Date :
22 February 2014

Type :
C64 Demo

AKA :
Through the Monsoon

Released At :
BCC Party #8

Achievements :
C64 Demo Competition at BCC Party #8 :  #1

User rating:********__  7.7/10 (11 votes)   See votestatistics

Credits :
Code .... nomiStake of Delysid
Music .... 4-Mat of Ate Bit, Orb
  Hermit of Samar Productions, SIDRIP Alliance, Singular
  Klax of Clochard, Draco, Oxygen64, Tropyx, Voodoo
  Linus of Camelot, Crest, Resource, Tristar & Red Sector Incorporated, Viruz
  Twoflower of Triad
Graphics .... nomiStake of Delysid
  Shine of CODE7, Delysid, Flood
  The USER of Duisburger Treff, Mayday!
Charset .... Shine of CODE7, Delysid, Flood
Loader .... Krill of Plush


SIDs used in this release :
Bleep Bloop(/MUSICIANS/0-9/4-Mat/Bleep_Bloop.sid)
I Sail at Midnight(/MUSICIANS/L/Linus/I_Sail_at_Midnight.sid)
Lucy in the Sky(/MUSICIANS/T/Twoflower/Lucy_in_the_Sky.sid)
No Name #12(/MUSICIANS/K/Klax/No_Name_12.sid)

Download :
http://csdb.dk/getinternalfile.php/128143/Delysid BCC8 Demo - Durch den Monsun.d64 (downloads: 821)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Dr.j on 6 March 2014
10x Bob it a big honor to get a compliment from you
User Comment
Submitted by Bob on 1 March 2014
nice effort, and I actually liked these grafitty/text screens with the d020 AND d021 fx... It worked suprisingly well together. and the last paralax gave me an idea ;) keep on coding!
User Comment
Submitted by Jak T Rip on 1 March 2014
This was lovely to see at BCC... good stuff guys, you surprised me!
User Comment
Submitted by Dr.j on 26 February 2014
It was a real pleasure to read Spider Jerusalem review. wow! was so cool to meet you mate! you rock
User Comment
Submitted by jailpɹıq on 26 February 2014
Quoting Mr.SID
@Jailbird: it is turned off if you drag a .prg onto VICE.

I see. Don't really understand the reason, though. Is true drive emulation affecting the work of a single file?
Well anyway, at least I'll know where to look next time.
Tanks!
User Comment
Submitted by Linus on 24 February 2014
Neat production indeed. Looking forward to what you might come up with in the future.

EDIT: Splendid choice of music, that "I sail at midnight" tunetje is pretty amazing.

EDIT: I finally found a way to still edit comments, suckers.

EDIT: No, really!
User Comment
Submitted by Rough on 24 February 2014
@Mr.Sid: and that's due to the sin of people uploading plain .prg files instead of C64 images. :p
User Comment
Submitted by Shine on 24 February 2014
Thanks for ALL the nice comments about this release!
@ Spider Jerusalem :
WOW ... that is a really completely comment! *Hast wohl wieder zuviel Kaffee gesoffen, wa?* :)
User Comment
Submitted by spider-j on 24 February 2014
Because I really appreciate the love and dedication Simon put into this one, I think it deserves a *big* review just like a 1337 demo =)

Logo:
Nice logo by the USER [ of course =) ]. Although I'm not a fan of interlaced modes I think it was a very cool idea with interlacing it.

Intro:
Funny introduction. Very reduced coder-gfx, but I can so imagine this to be a typical scene from your everyday-life. "Erhobener-Zeigefinger"-mode: You should spend more time on the C64 than on the bong ;-)

Flashing-Screens:
Already told you at the party that I really dig the graffity-style parts of it. Looks very good and works very well. Part rocks and sync to music is done nicely. And of course I'm very flattered for the MYD hommage =)
I wonder why you didn't sync $d020 and $d021 values in the mainloop. If I'm not mistaken should be possible with some tables. Would imho look even cooler if border wasn't visible.

Intro-Sytle-Part:
Solid 80's intro style, nice logo by Shine, and nice fade-out.

Tunnel+sprites-Screen:
Tunnel and sprites are looking good and the idea is nice. You should have get rid of those glitching sprites that appear from time to time.

Isometric-Part:
Very nice looking screen. I'm still amused of the fact that you just used one single sprite in this one. Your statement on the party "I was just too lazy to add more" makes you so sympatic as a person. So I just love this part for creating those repating "Why?" patterns in my head :-)

Devil in the mirror picture:
The idea is really great. Execution unfortunately so-so. I hope Shine will improve his gfx skills for pics like he did for logos.

Butterfly-part:
Has a nice atmosphere, fitting to the music. Though my gf said: "WTF? Butterflies? That's gay." :-)

Final screen:
Nice, solid parallax-scroller you did here. The simple logo fits very well and looks good with the extension into the border.

It was a real pleasure to meet Simon and Dr.J and party with you guys. Looking forward to see you at X and/or next year at BCC again! Congrats for deserved #1 and thank you for even releasing *two* demos so that BCC got an own demo category [ without you I couldn't have won mixed-compo =P ]!

Love & peace!
spider.
User Comment
Submitted by Mr. SID on 24 February 2014
@Jailbird: it is turned off if you drag a .prg onto VICE.
User Comment
Submitted by jailpɹıq on 24 February 2014
Ah damn, that fucking true drive emulation in Vice turned off itself again for some reason. Whoever was responsible for its seemingly random behavior owes me a few nerves. Sorries guys, everything is fine in v2.4

And the demo was nice! Keep up the good work.
User Comment
Submitted by TheRyk on 24 February 2014
@jb no problems with VICE here, neither 2.3 nor 2.4 (x64sc)
User Comment
Submitted by TheRyk on 24 February 2014
what iAn said.

congratulations, deserved winner... THIS time, letz see what happens when we meet and compete next time ;)
User Comment
Submitted by nomistake on 24 February 2014
runs fine on original hardware and vice 2.2 (maybe there is a bug in 2.4)
User Comment
Submitted by jailpɹıq on 24 February 2014
Crashes after the image with the stick figure holding an umbrella (WinVice 2.4). Am I doing something wrong?
User Comment
Submitted by Dr.j on 24 February 2014
Thanks for the nice comments i think its quite good demo , i must admit that shine and Nomistake responsible for this cool production and my demo which i wanted to release will be delayed a little . cheers to all and especially to all the nice ppl i met on the party
User Comment
Submitted by celticdesign on 23 February 2014
nice little production. yeah, keep it comin'
User Comment
Submitted by hedning on 23 February 2014
What ian said. Keep it up!
User Comment
Submitted by iAN CooG on 23 February 2014
very cute demo with some effort, thumbs up.
User Comment
Submitted by Yogibear on 23 February 2014
Like it!
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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