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$2000-$3fff &D   [2014]

$2000-$3fff &D Released by :
Genesis Project [web]

Release Date :
19 December 2014

Type :
C64 Crack

Properties: First release

User rating:*********_  8.5/10 (13 votes)   See votestatistics

Credits :
Original Supply .... hedning of Genesis Project, Propaganda Magazine Staff
Linking .... L.A.Style of Genesis Project, Hitmen, Propaganda Magazine Staff, X-Large (GXL)
Docs .... hedning of Genesis Project, Propaganda Magazine Staff


Intro used in this crack:
DownloadGenesis Project "Wave Scroll Intro" by Genesis Project

Download :
http://csdb.dk/getinternalfile.php/135033/2000-3fff-GP.zip (downloads: 718)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Roysterini on 8 February 2015
Really like this idea. Very unusual and refreshing.

Okay, you're not gonna get hours of fun out of it, but it's a fun quirky little thing.

I like the fact that letting the missiles stray into the non-safe area actually affects the game and bugs it out or crashes. Real cause and effect for the player.
User Comment
Submitted by rez on 29 December 2014
Amazing idea :D
User Comment
Submitted by iLKke on 29 December 2014
There is nothing crazy or 'arty' in this.

It's just plain brilliant.
User Comment
Submitted by hedning on 19 December 2014
Spider-j: who can tell? i'm hoping people vore for a nice find and package, perhaps? Also we cared to add a .crt for easy replay. The game concept itself is also quite unique.
User Comment
Submitted by Dr.Strange on 19 December 2014
Really interesting from a conceptual point of view, probably never seen something like that before.
User Comment
Submitted by Moloch on 19 December 2014
Interesting concept from Ludum Dare 31, nice to see another c64 game from that jam.

http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=14..
User Comment
Submitted by spider-j on 19 December 2014
What are the people voting for here? The "crack" doesn't impress me *that* much... :-P
Very funny game idea though.
User Comment
Submitted by hedning on 19 December 2014
TheRyk: Well. Finally a game where Game Over means death. ;)
User Comment
Submitted by TheRyk on 19 December 2014
meant "CBM80" at $8000 with fake CRT reset pointing at some address which restore/refreshes the code
User Comment
Submitted by TheRyk on 19 December 2014
btw it plays way better and doesn't look much worse than missile command for C64 ;)
User Comment
Submitted by TheRyk on 19 December 2014
Zyron: Maybe was really too stupid to get the game initially and understand that you defend the game code. :)

I find it real fun and nothing's wrong with the glitchy gfx and I think I got the concept (defend the code of this game yeah), BUT Game Over -> just freeze and that's it? C'mon, at least via fake CRT reset or NMI there should be the possibility of restarting it.

However, quite nice as it is.
User Comment
Submitted by eLK on 19 December 2014
Oswald:
It is nonsense with the nops.. And it does not mind the freezes. It is not a standard game.. The interesting on this is that there is the direct hits to the code self! You may program simillar game that will not direct hit the code and you can then play and do anything you like - to display "game over" or whatever you want - but it is not a point of this "game"..
User Comment
Submitted by Oswald on 19 December 2014
it would increase playabilit if there would be like 16 nops between each instruction :) also some counters are located near middle which can fuck up everything before the code is reached -> bad.
User Comment
Submitted by Didi on 19 December 2014
We are philistines.
User Comment
Submitted by Zyron on 19 December 2014
Care to elaborate on that?
User Comment
Submitted by TheRyk on 19 December 2014
funny idea, but due to bugs rather barely playable preview status. any group willing to debug it? LXT to the rescue ;)
User Comment
Submitted by St0rmfr0nt on 19 December 2014
Looks like a Mem dump of a file of the 1541 Demo Diskette...
User Comment
Submitted by hedning on 19 December 2014
Cruzer: Crap or art. It's in the eye of the beholder I guess. :)
User Comment
Submitted by Fix on 19 December 2014
Interesting idea and concept... I'm worthless playing it...
User Comment
Submitted by eLK on 19 December 2014
Heh, I just rescued the code by leting the missile to hit the most right part of the code :) Now there is no more missiles :)

http://1541.678.cz/code_safe.png
User Comment
Submitted by eLK on 19 December 2014
WOW, interesting idea! :o) Simply perfect!
User Comment
Submitted by Cruzer on 19 December 2014
Is there a crapgame compo going on?
User Comment
Submitted by E$G on 19 December 2014
damn it crashes doin' nothing, after some missiles not commanded collide. anyway waitin' for the $4000-$5fff release!
User Comment
Submitted by hedning on 19 December 2014
ianCoog: hahaha
User Comment
Submitted by Peacemaker on 19 December 2014
wtf?
User Comment
Submitted by iAN CooG on 19 December 2014
crashes when i press fire in the lowest part of the screen, needs serious debug
User Comment
Submitted by MagerValp on 19 December 2014
This is absolutely brilliant!
User Comment
Submitted by lemming on 19 December 2014
the .crt addition rules, I love it :D
need to leave the office to try this at home....
User Comment
Submitted by hedning on 19 December 2014
This is a game suitable for those loving crazy arty stuff. Goto80, Frantic, Sixx - have a ride! ;)
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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