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Stacken Blochen   [2015]

Stacken Blochen Released by :
Jupp3

Release Date :
31 January 2015

Type :
C64 One-File Demo

Released At :
Payback 2015

Achievements :
Mixed Demo Competition at Payback 2015 :  #1

User rating:********__  8/10 (9 votes)   See votestatistics

Credits :
Code .... Jupp3 of Monolith Resistor
Music .... Jupp3 of Monolith Resistor
Graphics .... Jupp3 of Monolith Resistor


SIDs used in this release :
Stacken Blochen(/MUSICIANS/J/Jupp3/Stacken_Blochen.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


Production Info
Submitted by Jupp3 on 3 February 2015
As can be seen, this demo is based on exactly one idea: heightmaps in character graphics (and which demo effects can be visualized with that)

Of course, what some people might be thinking, "what is real and what isn't?"

All backgrounds are directly pasted byte-by-byte (graphics & colors) each frame (didn't have time to do partial draw)

All other graphics are drawn via 2bit color & 2bit depth values.

The boing ball, vector city, 3D wave (at the end) and obviously the space invader are animations (compressed, 2 pixels in one byte), while the rest of the effects are (more or less) real.
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