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BasEdit.NET V1.4.2   [2010]

BasEdit.NET V1.4.2 Release Date :
2010

Type :
Other Platform C64 Tool

AKA :
Commodore BASIC Editor V1.4.2

Website :
http://www.stojalowski.de/BasEdit/

User rating:awaiting 8 votes (8 left)

Credits :
Code .... Boray
  Schlowski

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by Moloch on 26 May 2015
Edit Commodore Basic files on the PC with syntax highlighting and support of the full PETSCII character set

Features:

- full featured editor
- unlimited lines
- syntax highlighting
- cut&paste
- search&replace
- insert and overwrite mode
- switch font size small / big
- switch font upper/graphics - lower/upper
- supports special characters for cursor movement and colors in strings
- character window with all 256 PETSCII characters, double-click to insert characters at actual position
- right-click on a line number to jump to that line
- load and save tokenized BASIC (PRG) files
- load and save PETSCII (untokenized) files
- load and save ASCII files
- with support of different translations for {up}, {down}, {clr} etc.
- BasText
- PetCat
- Tok64
- support for
- host filesystem (= directories on PC)
- diskimages (read & write)
- D64
- D71
- D81 (no partitions)
- attach existing or create empty diskimages
- diskmanager tool integrated
- copy files from / to diskimage
- delete files
- rename files
- change order of files in directory
- copy and paste ASCII blocks via clipboard using the above translations
- supports different Basic dialects
- Basic V2
- Basic V3.5
- Basic V4
- Basic V4/C64
- Basic V7
- Basic V10
- @Basic
- Exbasic Level II
- Wimbasic
- Speech Basic
- Turtle Basic
- Waterloo Structured Basic
- Super Expander
- supports different fonts (VIC-20, C64)
- change load adress of PRG file
- Save&Run file in editor with emulator via F5
- file will be automatically converted from label to line# mode if necessary
- prg file will bes saved (host filesystem or diskimage, wherever it was loaded from)
- depending on the start address of the PRG file special emulators will be automatically selected
--> VIC +3K, PET/CBM series
--> C64
--> VIC unexp, VIC +SuperExpander, Plus/4, C16
--> VIC +8K and more
--> C128
--> CBM II series
- and a setting for a standard emulator if none of the above will be selected
- two different edit modes:
a) line# mode: the classic editing mode with line#
- Renumber feature for the whole program or blocks of line#s
- Auto mode with intelligent numbering when inserting lines between existing lines
- Compact source to squeeze as much commands in one line as possible
- Cross refernce to show all jumps and all usages of variables
- Syntax Check
- Proofreader support for Compute '83 and '86 versions
- import binary data with conversion to data lines and an optional POKE-loop
b) label mode: enhanced editing mode without line# like in modern Basics
- one command per line
- indentation of loops
- special comments with ' (single apostroph) will be ignored when converting to line#
- programs can be converted from/to both modes at any time, substituiton of line#/labels will be done automatically
- project mode
- keeps both edit modes in sync, providing a line# PRG file and a label mode PETSCII file for editing
- when using label mode, variables can be of any length and will be shortened automatically when transforming into line# mode
- shortening of variables keeps track of used variables to avoid double usage (CHECK and CHECK1 will be transformed to CH and CE, for example)
- drag and drop files onto BasEdit icon or onto edit area in running BasEdit will load that file
- free definable keyboard layout
- Basic tokens, ASCII tokenizer, different emulators, colors, fonts etc. can be changed via BasEdit.Ini or special files
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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