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October   [2015]

October Released by :
Hoaxers

Release Date :
15 November 2015

Type :
C64 Graphics  (MultiColor + Sprites)

Released At :
Syntax 2015

Achievements :
Mixed Graphics Competition at Syntax 2015 :  #1

User rating:**********  9.8/10 (55 votes)   See votestatistics
**********  10/10 (27 votes) - Public votes only.

Credits :
Code .... Firehawk of Hoaxers
Graphics .... Joe of Artstate, Censor Design, EXclusive ON, Hoaxers, Wrath Designs

Download :
http://csdb.dk/getinternalfile.php/143565/syntax2015compopic.prg (downloads: 512)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Jak T Rip on 31 January 2016
Every pixel sits. No compromises. Perfection!
User Comment
Submitted by Joe on 27 November 2015
Thank you Randall!
User Comment
Submitted by Randall on 26 November 2015
a hundred wows for the idea and a thousand for the execution.
User Comment
Submitted by Hypnosis on 17 November 2015
Very very impressive work!
User Comment
Submitted by LMan on 17 November 2015
Masterpiece.
User Comment
Submitted by Thierry on 17 November 2015
wow , 10/10 !!
User Comment
Submitted by Joe on 16 November 2015
Flex: Hehe, ok ;)
Axess: Thank you.. I'm trying..
User Comment
Submitted by Flex on 16 November 2015
Joe: You're right there. What I said was only the ultimate compliment I could imagine.. :-)
User Comment
Submitted by Axess on 16 November 2015
...there must be a category ART, that's what it is! Go ahead, inspire us!
User Comment
Submitted by Joe on 16 November 2015
On the contrary Flex: My wish is to inspire others to go ahead with experiments, artistic journeys and developing this beloved art of ours; the passion of the machine, to be one of the finest communities ever with excellence in the arts!
User Comment
Submitted by Flex on 16 November 2015
Ok ok.. We've seen it all now so let's quit the scene!
User Comment
Submitted by Firehawk on 16 November 2015
This is indeed one of my favourites top/bottom border images by JOE (tied with the borderimage he made for Frontier[REU]). The switch between Koala and border is almost undetectable in these two pictures, something which is difficult to master (not from personal experience, but from looking at various workstages in these pictures - being the coder allows great insight into the creative process :-) ).
Having a sprite-layer across the entire image allows a level of detail close to FLI (well close enough for all intents and purposes).
Always fun pitching ideas for graphic-modes with JOE, and I look forward to working on the next idea he's having.
User Comment
Submitted by Joe on 16 November 2015
DGGR: Thanks!
Mirage: Haha, I guess so..
Smasher: It was made in October and I had no idea for a title this time.
User Comment
Submitted by ZeSmasher on 16 November 2015
damn insane pic! 10/10
I only wonder about the name, since we are in November already... :)
User Comment
Submitted by Zyron on 15 November 2015
Total jaw-dropper.
User Comment
Submitted by Mirage on 15 November 2015
Beautiful, James. I think I can see a pattern.
User Comment
Submitted by InuYaksa on 15 November 2015
Superb! Color mixing is great.
User Comment
Submitted by Digger on 15 November 2015
The universe truly speaks through you Joe :)
User Comment
Submitted by PAL on 15 November 2015
One of the better images I have ever seen on the c64
User Comment
Submitted by Jammer on 15 November 2015
Jawdrop! 8[ d]
User Comment
Submitted by psych858o on 15 November 2015
I have no words to describe how much this impresses me! Thanks Joe!
User Comment
Submitted by Joe on 15 November 2015
Algorithm, DKT and Asthor + more: Thanks and greetings!
User Comment
Submitted by Asthor on 15 November 2015
As usual high level. The unique technique as well that I can enjoy. Gretings Joe!
User Comment
Submitted by DKT on 15 November 2015
This is yours and unbeatable technique Joe.
User Comment
Submitted by algorithm on 15 November 2015
What a unique masterpiece this is. The screenshots here look absolutely amazing. However on the real thing they look even better. All of a sudden 16 colors seem multiplied by many factors :-)
User Comment
Submitted by Joe on 15 November 2015
Jailbird: Thank you! We have many similar adjectives (oxymorons) here, which is just as.. exciting ;)
Oswald: It sure would!
User Comment
Submitted by Oswald on 15 November 2015
one of joe's c64 pics will end up on one of my walls. I want a purple wall this one would fit nicely :)
User Comment
Submitted by jailpɹıq on 15 November 2015
Amazing shit but the opened outline is able to capture something of our secret thoughts and its permutative behaviour. We can recognize an item here and there but the line always glides further with unlimited combination of associations. Curves of the consiousness, curves of the subconcious.
User Comment
Submitted by CreaMD on 15 November 2015
This deserves good quality prints and hanging on the wall.
User Comment
Submitted by Oswald on 15 November 2015
its like we're and the c64 is not worthy for this art :) truly mindblowing.
User Comment
Submitted by Joe on 15 November 2015
Editing comment.. Pff. Ilesj, check memory, wipe the sprites and you'll see the background..
User Comment
Submitted by Joe on 15 November 2015
Hires expanded sprites? 7 (sprites) x (24 pixels) x 2 (expanded)= 336, or in MC counted: 168 pixels width. No problem..
User Comment
Submitted by ilesj on 15 November 2015
And I thought Disconnect was pretty amazing. But this one takes it even further and looks even more refined (despite not going to side borders). Outstanding!

How do you manage the borders? You paint with two sprite colors at the borders with the whole width of the screen with no obvious loss of horizontal resolution? I don't get it!
User Comment
Submitted by Joe on 15 November 2015
Haha, thanks Leon ;) Btw where's your stuff?
User Comment
Submitted by Leon on 15 November 2015
fuckin' headshot! :_)
User Comment
Submitted by Joe on 15 November 2015
Prowler: Thanks! And yes, feedback is very welcome.
Frantic: Perhaps?
User Comment
Submitted by E$G on 15 November 2015
over & over. great one!
User Comment
Submitted by prowler on 15 November 2015
Great picture!!! And of cource, with obvious influences from MC Escher (not a bad thing!). Although it beeing technically awesome and advanced, the composition doesn't feel 100% harmonic.
As Joe beeing more or less #1 graphican right now (in my mind), it should be ok with some feedback? ;-)
Anyways, almost a 10 from me!
User Comment
Submitted by Shine on 15 November 2015
Yeah ... how nice is this please? :) Pure talent & quality (as always) ... great in all aspects !!! <3 10/10
User Comment
Submitted by Frantic on 15 November 2015
Super excellent picture *as usual*. (I find it a little funny how it looks like a distance between the two front teeth, which gives the character a childish look.)
User Comment
Submitted by Joe on 15 November 2015
I used PixCen (unrestricted wide) and had to count the char-restrictions, disregarding $03, $0a & $06. Set up and tests was done with Photoshop.
User Comment
Submitted by Dr.j on 15 November 2015
btw which edtior is was done ? its awesome like the rest of your pixel works. very (!) impressive
User Comment
Submitted by Cruzer on 15 November 2015
How about this piece of perfection?
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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