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VChar64 V0.0.13   [2016]

VChar64 V0.0.13 Released by :
riq

Release Date :
15 April 2016

Type :
Other Platform C64 Tool

Website :
https://github.com/ricardoquesada/vchar64/

User rating:*********_  9/10 (5 votes)   See votestatistics

Credits :
Code .... riq of PVM

Download :
http://csdb.dk/getinternalfile.php/149645/vchar64-0.0.13.win32.zip (downloads: 120)
http://csdb.dk/getinternalfile.php/149644/vchar64-0.0.13.mac.dmg (downloads: 21)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by tsurugi on 29 May 2016
Great! Keeps getting better and better.
Any chance you can add support for ECM? I can't really find a (decent) editor that supports this mode.
User Comment
Submitted by Dr.j on 16 April 2016
Nicely done. very handy tool and friendly , and thanks for your efforts for keep improving the tool. cheers
User Comment
Submitted by Yogibear on 16 April 2016
Nicely done!
User Comment
Submitted by riq on 15 April 2016
Video summary: https://www.youtube.com/watch?v=lb7UNIhoyoI

New features in v0.0.13:

* [NEW] Charset and Tilset widgets have grid and zoom levels
* [NEW] Map Widget: can enter tiles by using the keyboard
* [NEW] Map Widget: can enter tiles by using ALT + tile_number
* [NEW] Beeps are only played when there is an error. Before two beeps were used on errors. Now a single beep.
* [BUGFIX] Export: uses the name of recently saved project
* [BUGFIX] Export Dialog: tab-order fixed
* [BUGFIX] Copy/Paste: doesn't allow copy paste invalid buffers
* [BUGFIX] Cut: works as expected when using "inverse" range state->cut() no longer receives an offset since the offset is taken from the range
* [BUGFIX] Cut: doesn't crash if cut is triggered when no window has focus
* [BUGFIX] Map widget: selecting with keyboard for the first time works as expected
* [BUGFIX] Maps scrolls normal speed (even big maps)
* [BUGFIX] TilesetWidget and CharsetWidget use zoomLevel to instead of pixelSize for zooming. Faster and less memory(?)
* [BUGFIX] Resizing maps works as expected
* [BUGFIX] Displays correct tile in map when tile is resized. Doesn't crash on debug mode as well.
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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