Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Subsizer 0.5   [2017]

Released by :
tlr

Release Date :
18 March 2017

Type :
Other Platform C64 Tool

User rating:awaiting 8 votes (7 left)   See votestatistics

Credits :
Code .... tlr of VICE Team

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by tlr on 18 March 2017
subsizer 0.5 by tlr, 2017-03-18

subsizer: CBM packer/cruncher

FEATURES

  - fast depack
  - good compression
  - automatic folding allows full mem operation ($0000-$ffff)

Compression is slightly worse than for example exomizer but generally better
than pucrunch.   Decrunch speed is fairly fast.


USAGE

raw:
  # subsizer -r [-o<output>] <file>
mem:
  # subsizer -m [-o<output>] <file>
sfx:
  # subsizer -x [-X[jmp=<addr>][,mem=<mem>][,sei]] [-o<output>] <file>

Loading:
  normal:   <file>[,,[<offs>][,<len>]]
  override: <file>,<addr>[,[<offs>][,<len>]]
  raw:      <file>@<addr>[,[<offs>][,<len>]]


EXAMPLES

$ subsizer -otest.prg file1.prg file2.prg,0x1000
$ subsizer -otest.prg file1.prg,,0x20 file2.prg
$ subsizer file.prg -Xjmp=0x0801,sei


SFX DECRUNCHER

  The self extracting binary options are set with the -X flag.

  header options: (default: normal basic header)
    load=<addr>     - start address of decruncher (implies sysless)
    sysless         - do not begin with a sys line.

  starting options:
    mem=<val>       - $01 value after decrunch   (default: mem=0x37)
    sei             - exit with interrupts disabled.
                      (default: interrupts enabled)
    jmp=<addr>      - jump address after decrunch (default: find sys)

  decruncher options:  (default: dirty if start address is below $0400)
    clean           - "clean" decruncher.  A little slower but avoids most
                      of zp and other system areas.  Can crunch $0400-$ffff.
    dirty           - "dirty" decruncher.  Much faster but costs a few
                      bytes more due to inlining.  Will clobber most of zp
                      + stack.  Can crunch $0200-$ffff.

  folding options:  (default: automatically fold if required)
    fold=<addr>     - fold data below <addr> into the RLE areas higher up
                      before crunching.  This allows $0000-$ffff operation
                      for any decruncher.
    nofold          - do not fold.


COMPARISON

The statistics below are on two of the files originally selected as test
corpus by j0x for his unreleased cruncher.

source file: "zorrounpacked.prg" 54105 (214 blks)
(Remember's crack of Zorro (Data East) including intro. Not (pre-)compressed.)

  sorted on size:
                                               crunch       sfx
    cruncher   size  (blks)   left    gain   time   mem     time
    --------------------------------------------------------------
         alz:  30095 (119)   55.62%  44.38%  0.99s  1.31M   76.04s
      exo209:  30690 (121)   56.72%  43.28%  1.60s  34.27M  9.19s
      sbsz05:  30756 (122)   56.85%  43.15%  1.88s  37.28M  7.32s
    sbsz05-d:  30777 (122)   56.88%  43.12%  1.87s  36.08M  5.58s
       lzmpi:  32101 (127)   59.33%  40.67%  1.50s  12.75M  14.71s
     pucrn-d:  32135 (127)   59.39%  40.61%  0.08s  2.00M   10.16s
     pucrn-s:  32195 (127)   59.50%  40.50%  0.01s  1.75M   12.65s
       pucrn:  32219 (127)   59.55%  40.45%  0.01s  1.74M   9.94s
     pucrn-f:  32242 (127)   59.59%  40.41%  0.01s  1.75M   9.17s
    bitnax06:  33060 (131)   61.10%  38.90%  0.03s  1.12M   4.33s
    doynam11:  33154 (131)   61.28%  38.72%  0.05s  1.09M   4.46s
        bb20:  33301 (132)   61.55%  38.45%  0.02s  2.60M   7.27s
        bb11:  35227 (139)   65.11%  34.89%  0.15s  0.70M   9.82s
    --------------------------------------------------------------

  sorted on sfx time:
                                               crunch       sfx
    cruncher   size  (blks)   left    gain   time   mem     time
    --------------------------------------------------------------
    bitnax06:  33060 (131)   61.10%  38.90%  0.03s  1.12M   4.33s
    doynam11:  33154 (131)   61.28%  38.72%  0.05s  1.09M   4.46s
    sbsz05-d:  30777 (122)   56.88%  43.12%  1.87s  36.08M  5.58s
        bb20:  33301 (132)   61.55%  38.45%  0.02s  2.60M   7.27s
      sbsz05:  30756 (122)   56.85%  43.15%  1.88s  37.28M  7.32s
     pucrn-f:  32242 (127)   59.59%  40.41%  0.01s  1.75M   9.17s
      exo209:  30690 (121)   56.72%  43.28%  1.60s  34.27M  9.19s
        bb11:  35227 (139)   65.11%  34.89%  0.15s  0.70M   9.82s
       pucrn:  32219 (127)   59.55%  40.45%  0.01s  1.74M   9.94s
     pucrn-d:  32135 (127)   59.39%  40.61%  0.08s  2.00M   10.16s
     pucrn-s:  32195 (127)   59.50%  40.50%  0.01s  1.75M   12.65s
       lzmpi:  32101 (127)   59.33%  40.67%  1.50s  12.75M  14.71s
         alz:  30095 (119)   55.62%  44.38%  0.99s  1.31M   76.04s
    --------------------------------------------------------------


source file: "tunnel.prg" 59394 (234 blks)
(Demopart containing lots of unrolled loops.)

  sorted on size:
                                               crunch       sfx
    cruncher   size  (blks)   left    gain   time   mem     time
    --------------------------------------------------------------
         alz:  19384 (77)    32.64%  67.36%  0.71s  1.32M   63.32s
      exo209:  22161 (88)    37.31%  62.69%  3.42s  33.66M  7.74s
      sbsz05:  22192 (88)    37.36%  62.64%  1.66s  71.98M  5.95s
    sbsz05-d:  22213 (88)    37.40%  62.60%  1.68s  71.18M  4.48s
       lzmpi:  23104 (91)    38.90%  61.10%  1.25s  11.14M  11.58s
     pucrn-d:  24487 (97)    41.23%  58.77%  0.08s  2.27M   8.65s
     pucrn-s:  24834 (98)    41.81%  58.19%  0.02s  2.01M   10.42s
       pucrn:  24858 (98)    41.85%  58.15%  0.02s  2.01M   8.50s
     pucrn-f:  24881 (98)    41.89%  58.11%  0.01s  2.00M   7.59s
    bitnax06:  25156 (100)   42.35%  57.65%  0.23s  1.17M   4.00s
    doynam11:  25160 (100)   42.36%  57.64%  0.35s  1.14M   4.12s
        bb20:  25244 (100)   42.50%  57.50%  0.04s  2.60M   6.60s
        bb11:  26782 (106)   45.09%  54.91%  0.12s  0.70M   8.97s
    --------------------------------------------------------------

  sorted on sfx time:
                                               crunch       sfx
    cruncher   size  (blks)   left    gain   time   mem     time
    --------------------------------------------------------------
    bitnax06:  25156 (100)   42.35%  57.65%  0.23s  1.17M   4.00s
    doynam11:  25160 (100)   42.36%  57.64%  0.35s  1.14M   4.12s
    sbsz05-d:  22213 (88)    37.40%  62.60%  1.68s  71.18M  4.48s
      sbsz05:  22192 (88)    37.36%  62.64%  1.66s  71.98M  5.95s
        bb20:  25244 (100)   42.50%  57.50%  0.04s  2.60M   6.60s
     pucrn-f:  24881 (98)    41.89%  58.11%  0.01s  2.00M   7.59s
      exo209:  22161 (88)    37.31%  62.69%  3.42s  33.66M  7.74s
       pucrn:  24858 (98)    41.85%  58.15%  0.02s  2.01M   8.50s
     pucrn-d:  24487 (97)    41.23%  58.77%  0.08s  2.27M   8.65s
        bb11:  26782 (106)   45.09%  54.91%  0.12s  0.70M   8.97s
     pucrn-s:  24834 (98)    41.81%  58.19%  0.02s  2.01M   10.42s
       lzmpi:  23104 (91)    38.90%  61.10%  1.25s  11.14M  11.58s
         alz:  19384 (77)    32.64%  67.36%  0.71s  1.32M   63.32s
    --------------------------------------------------------------
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries (1)
· User Comments (5)
· Production Notes (1)
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release (29)
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.087 sec.