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Oneframed Vectorcube   [2006]

Oneframed Vectorcube Released by :
Camelot [web]

Release Date :
1 April 2006

Type :
C64 256b Intro

User rating:******____  5.7/10 (9 votes)   See votestatistics

Credits :
Code .... Cruzer of Camelot, CML Sports

Download :
http://csdb.dk/getinternalfile.php/20286/oneframed_vectorcube.prg (downloads: 2203)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Monte Carlos on 6 April 2006
this comes out, when a coder uses timanthes.
User Comment
Submitted by Jak T Rip on 4 April 2006
Bah! Just as every nice painting benefits from it, Camels also like to be in one frame. (now don't tell me you got the joke right away - you _surely_ need to read this at least two times, do you? ;) Anywaysish, kewl to see some camels cruzing again.
User Comment
Submitted by HCL on 3 April 2006
That line-routine looks so sick, i think this one is cheated!!
User Comment
Submitted by psych858o on 2 April 2006
BUHAHAHAHAHA Nice one guys ;)
User Comment
Submitted by Skate on 2 April 2006
Rotation is damn fast. I can almost see just one frame :)))
User Comment
Submitted by Motion on 2 April 2006
He was referring to the border, right? Ha! ;)
User Comment
Submitted by Zyron on 2 April 2006
It gives the word "oneframed" a totally new meaning.
User Comment
Submitted by Optimus on 2 April 2006
:)
User Comment
Submitted by Slator on 2 April 2006
yes, the rotation is very nicely done. Just turn your monitor to the direction the cube should point to :D
User Comment
Submitted by VoDKa on 2 April 2006
Ohyeah.. 1:st of April-stuff are the best..
User Comment
Submitted by wreg on 1 April 2006
damn, looks very promising ...
though i have problems transfering the .prg to the real thing, someone should crack it so i can test it!!!!
User Comment
Submitted by Steppe on 1 April 2006
Absolutely amazing!!! Doesn't work in emulators, but on the real thing it blows you away, I promise! ;-)
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