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Rohrschach 90%   [2006]

Rohrschach 90% Released by :
Tristar & Red Sector Incorporated [web]

Release Date :
13 May 2006

Type :
C64 Demo

Released At :
Maximum Overdose 7

Achievements :
Mixed Competition at Maximum Overdose 7 :  #1

User rating:********__  8/10 (6 votes)   See votestatistics

Credits :
Code .... Benson of Talent, Tristar & Red Sector Incorporated
  Street Tuff of Red Sector Incorporated, Tristar & Red Sector Incorporated
Music .... Linus of Triad, Viruz


SIDs used in this release :
Still Big Boss(/MUSICIANS/L/Linus/Still_Big_Boss.sid)

Download :
http://csdb.dk/getinternalfile.php/23106/rohrschach_90%.d64 (downloads: 2001)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by ready. on 17 May 2006
Really nice!! And for those who say "It's just an animation".....it's not only an animation, first of all it's an all-screen-wide animation, not an icon-animation. Besides that, even if I have not looked at the code, underneath that animation I bet there's a lot of clever coding, using packers, fast-loader and optimized memory management. It's not so esay to do such a long animation flowing uninterrupted using a c64 unexpanded. Defenately a good job. I also enjoyed the colors and the graphic resolution.

Respect.
User Comment
Submitted by Jak T Rip on 15 May 2006
Definitely a nice idea. However it's a shame to see an animation win the compo over the other cute files.
User Comment
Submitted by Radiant on 15 May 2006
Really nice concept. Still just an animation, though.
User Comment
Submitted by JackAsser on 15 May 2006
I think the idea is very nice!
User Comment
Submitted by Domey on 15 May 2006
The Bruce Lee -remake rocks! Way to go, Linus!
Can't say the same about the demo itself, though.
User Comment
Submitted by Street Tuff on 14 May 2006
final version will run at 10fps. the loader has a little bug that makes it slow on emulators. it's faster on the real thing but not full framerate all the time.

get the final at Rohrschach Final
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