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Project One V0.5   [2006]

Project One V0.5 Released by :
Resource [web]

Release Date :
29 August 2006

Type :
Other Platform C64 Tool

User rating:*********_  9.4/10 (17 votes)   See votestatistics
**********  9.8/10 (8 votes) - Public votes only.

Credits :
Code .... Oswald of Resource

Download :
ftp://ftp.scs-trc.net/pub/c64/Tools/Graphics/Project1_V0.5.zip (downloads: 3315)
http://csdb.dk/getinternalfile.php/75997/Project1_V0.5.zip (downloads: 1707)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by MisterMSK on 20 August 2015
Can confirm what e5frog found. Located ProjectOne.ini in the c:\Program Files (x86)\Project_One directory. Renamed the file to ProjectOne.bak. ProjectOne 0.5 now starts fine without the error. I am using Windows 7 64 bit.
User Comment
Submitted by riq on 26 July 2015
Have it working on Wine. Imports works Ok.
@DCMP: Make sure to install gdiplus from winetricks.
User Comment
Submitted by e5frog on 22 March 2015
Doesn't start: Run-time Error '13': Type mismatch, I'm running Win XP SP3.
Turns out it was the ini file from v0.6 that caused it...
User Comment
Submitted by FATFrost on 6 January 2013
@Jailbird, what is your PayPal??!?? I :)
User Comment
Submitted by Joe on 6 January 2013
One bug to be mentioned if it wasn't already is the fourth color replacement bug. For example you can be working on an image and all of a sudden, the background color (any choice) is acting as if the colors are up in the charblock and that this has to replace whatever pixel you happened to press upon. Tip of advice, save often and if it does occur, which it will several times, undo, save and reload your image and the bloody bug is gone for the moment...
I was too lazy not to check if 0.6 fixed this; as it doesn't support .png I reverted to this version quickly.
User Comment
Submitted by NecroPolo on 22 October 2009
Pretty good stuff!
User Comment
Submitted by booker on 14 August 2009
NUFLI support?
User Comment
Submitted by ЯOBOBIRD on 10 March 2009
Quoting Fatfrost
Hi Oswald, i just wanted to know if there's an improved version of this tool? I can donate some dev funds (beer money!) if that will help?

That will definitely help! Just donate the beer to me and I promise I'll harass Oswald till he updates the editor. Deal?
User Comment
Submitted by Sampaguita on 10 December 2008
I really like this editor. Runs nicely (didn't have many crashes and I save very often), easy to use and just does its job. :)

As others asked before, I'd like to know if there is an improved version of it. I would surely support its development with a donation too.
User Comment
Submitted by FATFrost on 29 October 2008
Hi Oswald, i just wanted to know if there's an improved version of this tool? I can donate some dev funds (beer money!) if that will help?
User Comment
Submitted by d0c on 29 June 2008
isnt there a new improved version of this one?
User Comment
Submitted by Sorex on 29 June 2008
Seems like a nice tool, unfortunatly it seems to crash a lot, also happend several times on Bud's machine during Rewired.
User Comment
Submitted by Ed on 27 March 2008
@Jailbird + others... : I found the bug in the ProjectOne.ini file (located in the same directory as Project One) where in [Form2] the left was way -5xxx something. I changed it back to "0" and both the preview window and palette window reappered.

And yeah... no need for a preview window when the whole editor is one gigantic "preview" window :)
User Comment
Submitted by ЯOBOBIRD on 20 March 2008
Ed: yep I already mentioned that one to Oswald. As the palette window is automatically snapped to the bottom of the preview window, it follows the scaling of the preview window. But why would you need to zoom the preview window to such measures anyway? :)

A quick solution: klick on the preview window and scroll back with the mousewheel. It will zoom out the window and bring back the palette.
User Comment
Submitted by Ed on 20 March 2008
Yes! this is one bastard editor.. but I just found a new bug, beside the copy bug :(

The Palette window sometimes fall outside the window and is impossible to retrieve back.. Some how if one toggles back and forth with the preview window, the palette windows finds it way back...
User Comment
Submitted by Joe on 17 March 2008
Love this bastard!! I wish it had layer possibilities, i.e. I've already tried to fix some pic.
in a range of colors (darker/lighter), animation etc not useing CENIMATE to do the final work.
A better fill-function, replace colors, invert, lines, circles, mirrors and so on.
User Comment
Submitted by Danzig on 12 September 2007
@hcl: WORD david
User Comment
Submitted by Stainless Steel on 12 September 2007
Request :

i'd really love p-one to be able to handle
2 screens at a time and to be able to copy selected parts
between both (just like with amica paint) also a function to draw lines / boxes would be great.

User Comment
Submitted by DCMP on 12 August 2007
I got it to work in wine at first glance, but it seems to crash when importing graphics with a dll error and when drawing, you can only see the pixels on the overview, not under the cursor.
Too bad..
User Comment
Submitted by Ed on 4 August 2007
Come one and push this baby one more step, please. Anxious to see a new version.
User Comment
Submitted by Necro on 4 July 2007
Wow, what a great prog! Thumbs up! _Any_ chance of adding a 3(4) color "logo" mode? :D
User Comment
Submitted by Scout on 21 February 2007
Okay, Project One WORKS in Windows Vista!

The problem, in my case, was that v0.5 was installed in a directory with a previous version of Project One (with obsolete DLL's).

Message to all: do an install in a CLEAN directory!
User Comment
Submitted by Mace on 14 February 2007
I think the graphics engine of Vista is just too lame for 8 bit graphics.
User Comment
Submitted by Oswald on 14 February 2007
scout damn, I dont have the slightest idea. any error msg ?
User Comment
Submitted by Scout on 12 February 2007
I just found out that P1 doesn't work in Windows Vista (nor in compatability modes).
I hope that Oswald can fix this soon.
User Comment
Submitted by ЯOBOBIRD on 31 January 2007
Come on Oswald, I need a version where I could pixel pictures bigger than 320x200! Pretty please! \:D/
User Comment
Submitted by Tao on 11 October 2006
@BastetFurry: There are quite a lot more gimp-plugins for 64-graphics than just Koala... Check out all the different formats gimp-cbmplugs provides. =)
User Comment
Submitted by Oswald on 11 October 2006
drazlace normally uses only one screen mem, altho due to the interlacing it is possible to use 2 different screens in the 2 banks. drazlace special does this.

p1 will be always be slow, as VB is terribly slow sadly.
User Comment
Submitted by A Life in Hell on 10 October 2006
I've been playing with P1 a bit, and it's really terribly useful to me (although I still can't pixel for shit, but lets ignore that - pixelling on a tablet pc is fun :))

one odd problem though, on my 1.7ghz pentium m system, freehand drawing lags massivly. It's really quite disconcerting... le sigh.
User Comment
Submitted by Groepaz on 9 October 2006
i demand a workstage generator! =)
User Comment
Submitted by ptoing on 9 October 2006
Workstages can be faked easy enough and it happened quite a bit in the Amiga scene years ago afaik.
User Comment
Submitted by ЯOBOBIRD on 9 October 2006
Well, I told Oswald that we need only two functions in the editor: choose color and put pixel (à la Gunpaint), but he implemented that damn converter after all. :)
All parties should have a workstage rule and problem solved. Wiring dismissed.
User Comment
Submitted by ЯOBOBIRD on 1 September 2006
Style: if you mean the the preview window, just click on it and use the scroll wheel on your mouse to zoom in/out. Same goes for the zoom window
User Comment
Submitted by Style on 1 September 2006
errrm, yes....right.

P1 t3H rU|_4R!!!!!!

ps. Oswald, any chance you can add a double/quad size option on the picture window? On my 1920x1200 monitor its tiny :)
User Comment
Submitted by HCL on 1 September 2006
No no, we should not start a platform fight here. Blah blah.. and another release is ruined :/. Show some respect to Oswald and keep all the bullshit out of his release!! That goes for all serious releases here on csdb btw.
User Comment
Submitted by Stinky on 31 August 2006
Great tool, look forward to the sprite editor.
User Comment
Submitted by Devistator on 30 August 2006
Excellent! This is such an improvement, ive been using an older version for a while with next to no extra features..
User Comment
Submitted by Valsary on 30 August 2006
@Oswald: Hmm...You're right, but notice that while you can add that color in FLIGraph as a normal pixel, you cannot add it in P1 until replacing another one, just look again at those links i sent and try paint the same char i did in FLIGraph into ProjectOne. I noticed that when i start fill the char with yellow color as first it works ok, but always when try like i reported, i cannot put that yellow pixel at all or duble it by replacing blue.
User Comment
Submitted by Style on 30 August 2006
thanks groep, I care! :)
User Comment
Submitted by Valsary on 30 August 2006
This tool is brilliant and really brings some oldskool feeling...it's almost like a PC version of Facepainter :) A small bug report on the P1 forum.
User Comment
Submitted by Groepaz on 30 August 2006
if anyone cares, you can install it fine on linux using wine, then run it from the directory where you installed it. neato
User Comment
Submitted by ollie on 30 August 2006
Vooow! It is great!

But can you upload a non installer version?
I promise I will report all the bugs I find.
User Comment
Submitted by Leon on 29 August 2006
Great work OSW Genya! ;_)
User Comment
Submitted by Jetboy on 29 August 2006
@Jak T Rip: There were some other convinient tools priori. Lets just take Thimantes for example.

Still none of them is perfect and I see some benefits from using both of them for specific tasks.
User Comment
Submitted by Jak T Rip on 29 August 2006
Wow!! Sounds like it would really be the first convenient cross-gfx tool for not only some simple fullscreen formats.
I'll have a look at it soon, if it is what I hope, you'll surely receave a bug&wish-list... THANK YOU, Oswald!
And who did this great pic on the screenshot..?
User Comment
Submitted by Stainless Steel on 29 August 2006
Awesome
User Comment
Submitted by ЯOBOBIRD on 29 August 2006
I'm so glad it's finally released! And it's rock steady now, I love you Oswald!

P1 is for me the most suitable tool for handy, pure, traditional, dot-by-dot pixelling and has much closer resemblence to Amiga/C64 painting programs than any other PC gfx-titbit I've ever tried. I never imagined that P1 will progress so far, now it has way more that a craftman dealing with pixels would ever need. so Oswald please stop with adding features and continue with coding demos, now! :)

However, a default shortcut for Save (CTRL+S) and Undo (CTRL+Z) would be great!
User Comment
Submitted by Oswald on 29 August 2006
Major new features:

- All settings are now Loaded/Saved upon program start/stop.
- Zoom view: drawn on the main window, wide scrolling possible to avoid having the picture covered by other windows.
- Highly customizable grid view: character, pixel, fli grid. Pixel/Fli Area/ Zoom area highlight.
- Converter: tabbed view, 5 different color conversion modes, resize/crop original picture, hue/sat/bright/contr sliders, definable palettes for paletted brightness conversion mode.
- You can now set up your own screenmodes
- File I/O: Import and Export of png,gif,jpg,tif; fully customizable Load/Save, Own Fileformat handles all formats known to the editor.
- You can select from a vast selection of predefined palettes, create your own, or change the existing ones.
- Support for pixeling using a keyboard
- Wacom tablet support.

download link:

http://www.4shared.com/file/3329051/912c8f2d/setup.html

As I couldnt really get support from testers you'll be one. Please report any bugs to me (P1), and they will be fixed. I'll upload the fixed versions each few days.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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