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Released At :
Maximum Overdose 8
Achievements :
C64 Demo Competition at Maximum Overdose 8 : #3
Credits :
| Code | .... | Graham of Oxyron |
| Music | .... | Fanta of Chorus, Oxyron, Plush, Viruz |
| Graphics | .... | Yazoo of Arsenic, Oxyron |
| Text | .... | Graham of Oxyron |
| | | Peiselulli of Tristar & Red Sector Incorporated |
| | | rambones of Ancients, Gheymaid Inc., HVSC Crew |
| | | Stan of BRAINfART, Hitmen |
| | | Street Tuff of Red Sector Incorporated, Tristar & Red Sector Incorporated |
| | | Tough Grafix Inc. of BRAINfART, gnumpf-posse |
| | | Yazoo of Arsenic, Oxyron |
| Charset | .... | Biz Kid of Camelot |
| | | Yazoo of Arsenic, Oxyron |
SIDs used in this release :
Contains information on the following event(s) :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Burglar on 5 June 2007
| the music simply rocks ;) | User Comment Submitted by FMan on 3 June 2007
Correction. In addition to hoxs64, also my C128 shows everything.
I wouldn't describe the 9th sprite feature a bug, Clarence... | User Comment Submitted by Yazoo on 30 May 2007
| btw dont miss to read the scrollers :) the 1x1 scroller is full of bullshit live from the mo-party, and the lower one contains some informations about whats so special in this demo. | User Comment Submitted by iAN CooG on 29 May 2007
awesome :) only hoxs64 show them all.
 | User Comment Submitted by Stan on 29 May 2007
| Yoyoyo... I always wondered what the text will be used for. Coma Light'87... How cool is that. I love that SID tune. See ya at the next party dudes. | User Comment Submitted by Richard on 29 May 2007
| Respect to Oxyron. This demo sort of brings back memories. Nice David Whittaker style Fanta. I like it. Very 1987 like :) Cool stuff. Here comes a vote from me. | User Comment Submitted by CreaMD on 28 May 2007
| Hat off to teh authentic music. Roxors. | User Comment Submitted by Oswald on 28 May 2007
| lol, fanta whittaker :D nice idea n execution :) | User Comment Submitted by radiantx on 28 May 2007
| MagerValp: Eight x-expanded sprites don't cover the entire screen area... | User Comment Submitted by ne7 on 28 May 2007
| this was a really fun thing to watch... the music was fab fanta :) | User Comment Submitted by Scout on 28 May 2007
I simply love this!
Btw, was Rambones there? | User Comment Submitted by MagerValp on 28 May 2007
| 9th sprite just for the heck of it? You can do the same with x-expanded sprites. | User Comment Submitted by ptoing on 28 May 2007
| Haha, man, this looks soooooo oldschool, it's funny. :D Awesome scroller tho. Thumbs up. | User Comment Submitted by Clarence on 28 May 2007
| the respect for every Oxy release I immediately checked this on a real machine. This might look an easy intro, but there's something strange going on about the lower border scroll. It's too wide (seems like 52 chars)! I think Graham took advantage of the '9 sprite' bug discovered in Kresatage 3, and added some 3fff splits too, to make the scroller so wide like this. Great! | User Comment Submitted by Yazoo on 28 May 2007
| plz use the real machine and have a closer look at the big scroll |
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