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Uncharted Territory   [2007]

Uncharted Territory Released by :
Noice [web]

Release Date :
28 July 2007

Type :
C64 DTV

Website :
http://sdw.webhop.net/prods.html?prodid=44

Released At :
Big Floppy People 2007

Achievements :
WiLD Demo Competition at Big Floppy People 2007 :  #1

User rating:*******___  7.1/10 (9 votes)   See votestatistics

Credits :
Code .... Shadow of Noice
Music .... 6R6 of Blues Muz', Nostalgia, Onslaught, SHAPE
  Jeff of Bonzai, Camelot, Cosine, Crest, Viruz
Graphics .... Rayden


SIDs used in this release :
Crossbow(/MUSICIANS/J/Jeff/Crossbow.sid)
Stort Plaster(/MUSICIANS/B/Blues_Muz/Gallefoss_Glenn/Stort_Plaster.sid)

Download :
http://csdb.dk/getinternalfile.php/42830/Noice-UnchartedTerritory.zip (downloads: 1108)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Shadow on 3 August 2007
A 101% version has been released now:
Uncharted Territory 101%
User Comment
Submitted by -$iXX!- on 30 July 2007
Good sheesh kebab.
User Comment
Submitted by Clarence on 29 July 2007
Another nice multipart DTV demo, giving again inspiration to start coding on this weird 'doped-c64' hw :). Eyecandy stuff.

The screen + colors of the vector at the end reminded me of an old Andromeda demo (Mindriot).
User Comment
Submitted by Groepaz on 29 July 2007
there is no way in hell you could fill a vector oswald, not even in chunky mode =D

nice demo, and i liked the interference stuff =)
User Comment
Submitted by HCL on 29 July 2007
I don't know how to judge this really since i know far too less about the DTV. Visually and audially it was a pleasure though :).
User Comment
Submitted by Oswald on 29 July 2007
the coder has quite some balls to do a filledvector straight in the chunky mode :) on the other hand the shadebobs/twirl/interference was boring. the dots were not enough compared to the new oxy record 900 something on the c64...anyways kudos for breathing life into dtv :)

video:

http://www.youtube.com/watch?v=zkMpH_w7yyI
User Comment
Submitted by Trazan on 29 July 2007
Despite the poor video, I like this. Very much Amigastyle, yes yes
User Comment
Submitted by Radiant on 29 July 2007
Feels like a mix between C64 and Amiga. Nice stuff. :-)
User Comment
Submitted by Jailbird on 29 July 2007
It works more or less fine under Vice.
Very nice effects&music, the shadebobs and the vector were my favourite!
User Comment
Submitted by Shadow on 29 July 2007
Here's a YouTube video:
http://www.youtube.com/watch?v=zkMpH_w7yyI

Rather crappy quality since I don't have any video input on my PC, so I had to film it off the TV screen.

Also note that this demo does not run properly in ViceDTV!
User Comment
Submitted by Street Tuff on 29 July 2007
YAY! what a demo!

nice to finally see some competition on the DTV. a nice production. hope to see more from you in the near future.

EDIT:
just read the note. yes my shadebobs could use the complete 256 color range aswell ;)
User Comment
Submitted by tlr on 29 July 2007
Maybe it runs in x64dtv?
Can't test on this machine, will try tonight.
User Comment
Submitted by A3 on 29 July 2007
looks nice how about a avi file for those off us who dont have a dtv?
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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