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Dragon   [2007]

Dragon Release Date :
9 December 2007

Type :
C64 Graphics  (FLI)

Released At :
Jazzmacx Tas Takeover

User rating:awaiting 5 votes (1 left)   See votestatistics

Credits :
Graphics .... Joe the Madman of Visual Reality

Download :
http://csdb.dk/getinternalfile.php/50370/DRAGON_JTM.zip (downloads: 421)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by jtm on 10 January 2008
Hi. The picture is a conversion from Amiga. Only retouched by.

Unfortunately, I can't remember the original source.
User Comment
Submitted by Ed on 11 December 2007
@J.S.: There seem to be problems with the podium/pedestals even on Csdb. :)
Just check for instance Niels . Here another problem is that the picture is way oversized according to the rules... Ah well.
User Comment
Submitted by Facade on 10 December 2007
@Mace: the word you're looking for is 'Gryphon'. Y'all should know that, it was a c64 game forgodsake! ;)

Also 'hooray' for a piccy by my ex-Analogue pc team-mate :)
User Comment
Submitted by Joe on 10 December 2007
This might be a quest of the evident problem of the podium and the object and where these two meet. How is that joint made, how one object relates to the other?

Why do the buildings from the last centuries face the same problem? And why doesn't our time represent the same dilemma?

The joint is said to be of utter importance in architecture, the very essence in the ornament of the craft. It might be JTM had learnt this lesson or some of us doesn’t even embrace the question?

The question is raised through for example the Danish architect Jörn Utzon, who sought to understand architecture through different cultural milieus. He found the answer in two main relationships: The earthwork and the roof. These are the very two factors which through tectonics – makes the space.
User Comment
Submitted by Stainless Steel on 10 December 2007
Yay for dragons!
User Comment
Submitted by Ed on 10 December 2007
@Motion: The term classic has for me at least dual meaning:

Classic as in "tried out methods and styles bond to work with minor adjustements throughout all eternity (or the whish for it...)" &
Classic as in "fake, plastic and moulded rasterbars with a lot of colors and lighteffects" :)

Here's another Classic , by the way. All in all culturally bound, I guess. Go go go .. \O/
User Comment
Submitted by Motion on 10 December 2007
@Oswald: Maybe it's the spotlighting in the carpark below...? ;)
User Comment
Submitted by Oswald on 10 December 2007
to pick the nit: the shadows are not pointing into the same direction :) nice piece tho.
User Comment
Submitted by Motion on 10 December 2007
@ E.S. : Classic! XD
User Comment
Submitted by Ed on 10 December 2007
@Mace: Well I agree. But I more saw the similarity of the "pedestal thing" (ie. a rock in this image, and a carved rock in Tch's image...)
A lot of people really do tend to put stuff on pedestals, and sometimes they fall of...
User Comment
Submitted by Mace on 10 December 2007
Sorry to say, but the only similarities I see are the direction in which both dragons are looking and the fact that the wings are spread :-)
TCH's dragon has feathers, a lion-like body and an eagle head, while this dragon is more of a traditional lizard-like species...
User Comment
Submitted by Motion on 10 December 2007
I do like this. Yes, wonderful clouds, nice contrast with shadows under wing, great lighting there. Great!
User Comment
Submitted by Ed on 10 December 2007
I like the cloudy background...

The dragon has quite some similarities with TCH's Pinball Dreams Intro image.
As if the dragon was put out to show...
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