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Poke Me in the Beastie Eye   [2008]

Poke Me in the Beastie Eye Released by :
Bordeaux, Mace

Release Date :
25 January 2008

Type :
C64 One-File Demo

AKA :
Anything Goes

User rating:**________  2.2/10 (9 votes)   See votestatistics

Credits :
Code .... Mace of Gheymaid Inc., Secure, The Transfer Team
Music .... Bordeaux of Acrise, Active, Gheymaid Inc.
Graphics .... Mace of Gheymaid Inc., Secure, The Transfer Team
Design .... Mace of Gheymaid Inc., Secure, The Transfer Team
Idea .... Bordeaux of Acrise, Active, Gheymaid Inc.
  Mace of Gheymaid Inc., Secure, The Transfer Team
Concept .... Mace of Gheymaid Inc., Secure, The Transfer Team
Bug-Fix .... Mace of Gheymaid Inc., Secure, The Transfer Team
Ripping .... Mace of Gheymaid Inc., Secure, The Transfer Team
Help .... Bordeaux of Acrise, Active, Gheymaid Inc.


SIDs used in this release :
Poke Me in the Beastie Eye(/MUSICIANS/B/Bordeaux/Poke_Me_in_the_Beastie_Eye.sid)

Download :
http://csdb.dk/getinternalfile.php/53586/poke_me_in_the_beastie_eye.prg (downloads: 808)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Frantic on 22 March 2010
yawn
User Comment
Submitted by Tim on 26 January 2008
@j.s. :) *nudge nudge* thanks for that Gaston tune, unlike other work from him, I did not know it.
Other then that, I am a bit sad you did a bit of a spoiler by posting the motion in the release early on, although nice to see it took an -edit- ;)

@vanja ;) a very nice guess for the title! And although I canít deny inspiration for this release follows a certain trend of late, you could not be further from the truth were the title is concerned.
Second guess at free will, although slight warning, all is not as apparent as it seems.. the release follows multiple current trends, you have spotted only one.. a hint: the music leaves a channel free for ingame sfx.

@oswald interesting idea indeed! It was actually originally planned for this release, although we had to technically abort pursuing it, due to the choice of adding a sid.
User Comment
Submitted by Higgie on 26 January 2008
anti comments 'bout anti anti concept comments can't work!
User Comment
Submitted by Oswald on 26 January 2008
anti-anti-concept concepts can never work.
User Comment
Submitted by Hein on 26 January 2008
The anti-concept concept can never work.
User Comment
Submitted by Oswald on 26 January 2008
how about doing it in 256b?
User Comment
Submitted by Jailbird on 26 January 2008
I think it's beautiful.
User Comment
Submitted by SanderFocus on 26 January 2008
What Vanja said..
User Comment
Submitted by SIDWAVE on 26 January 2008
I voted 1, and it deserves no more!! what were you thinking!??
User Comment
Submitted by Mermaid on 26 January 2008
I'm guessing the intention was to poke (hah hah) fun at Wrath Designs (and maybe even other people who have been releasing weird onefile demos without scrollers n'stuff lately)? I dunnoes.

Somehow reminds me of Fatal Realm.
User Comment
Submitted by d0c on 25 January 2008
what is this a joke?
User Comment
Submitted by Leon on 25 January 2008
yeah! more pls! mooore! go go go! respect!
User Comment
Submitted by Groepaz on 25 January 2008
ääääh?
User Comment
Submitted by SECRET MAN on 25 January 2008
?
User Comment
Submitted by Joe on 25 January 2008
The music just ran for 20 minutes. Now I already miss Gaston and his "Starburst Intro". My god did I enjoy that tune without knowing the guy, Without even judging his name, his carrier or previous results. I just fought: Those strings and those bass steps that lovely day in 2000, when snow still came to Malmö. Fuckin' Poetry I tell you.

EDIT: I know, Gaston didn't do the tune here. But I was inspired, I looked for sources of material. I dug down that red sausage.
User Comment
Submitted by Stainless Steel on 25 January 2008
Dude, you poked the wrong value into $d011. The music is nice, all 4 bars of it.
User Comment
Submitted by Joe on 25 January 2008
I'm just a graphics artist with no coding abilities. But you are coding and that's what I dream about: Movement.
I'd love to see some of my static boring things move. Please why don't you make things move :)
EDIT: There are some chunk of data moving. Maybe of FREE WILL and FREE CHOISE. My god they did it :D
There is life after death and sure as hell there's life after CSDb ;P AND HEY ANYTHING GOES!
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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